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Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)



Subject: Shaded mode doesn't work


MartinPh ( ) posted Tue, 24 February 2004 at 6:04 AM ยท edited Mon, 02 December 2024 at 12:34 PM

Fortunately, the old trick of disabling background draw did it for me too, and stopped the continuous malfunctions with OpenGL. But now, if I choose shaded mode for my views, only very few (if any) objects are shown shaded; most objects appear as something less than a wireframe: just a vague spray of dots, making it almost inmpossible to discern how objects are positioned relative to each other. Very frustrating, as arranging a scene becomes a bit of a trial and error process in this way. Wireframe mode works fine. Does this sound familiar to anyone, and is there a way to solve the problem?


gebe ( ) posted Tue, 24 February 2004 at 6:14 AM

Do you mean flat shaded? smooth shaded? When OpenGL is disabled, these features are anyhow not available in your view. Can you explain better? Vuze 4.12? Vue 4.2?


gebe ( ) posted Tue, 24 February 2004 at 6:16 AM

You can get a better display quality in changing the sliders in your options to its maximum. But Vue will become slower then.


MartinPh ( ) posted Tue, 24 February 2004 at 4:22 PM

Hi Gebe, Thanks, yes, thats what I meant. I see what you mean by slower - in fact when I tried with quality set to highest, I crashed. Still, even if it isnt much use to work in, its a good setting for checking if all objects are in the right place.


Tintifax ( ) posted Wed, 25 February 2004 at 8:20 AM

I work on an AMD 2100+ with 1GByte RAM, GeForce Ti4200 and XP and setting the slider to the max works fine for me. Slow, but at least it doesn't crash. Activated Open GL since I downloaded the latest nVidia driver.


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