Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 8:20 am)
I have not unpacked Mike, but I did the hair. and put it on a Vicki character. (Looks good, just as has been said below.) It came in high and a little off, but I trans'ed Y/Z/X to fit and then parented it to the head and it stayed thru several poses. Vicki is shorter. It will look for the default position when it comes in. When you open it , make sure the transparency is 0 max/min and maneuver it to fit, then turn the transparency back to 100% max/min.
For Mike's hair--you select it from the library (hair) and it pops on his head--there is literally nothing you have to do. When you talk about the 'texture', are you meaing truly the texture?? The tex is applied automatically when it is rendered--you will have to make sure it is set for 100% to apply the transmap. If you are unable to get the hair set, check out geometry folder and be sure you have a Zygote hair folder with blMMwedge (I think-or something like that--plus an .rsr file) in it. Beyond this--check with Zygote if you don't have hair in your geometry or hair library.
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