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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: How is a P4 reflection map applied in P5?


rreynolds ( ) posted Wed, 17 March 2004 at 2:13 PM ยท edited Thu, 09 January 2025 at 11:26 PM

I have a P4 product with a reflection map, applying different types of reflective materials to a clothing template. How is this map brought into P5? I don't think it would be applied as a spherical map because it's not set up as a sphere.


compiler ( ) posted Wed, 17 March 2004 at 3:24 PM

By default, all the reflection maps I've seen imported in poser5 SR4 (I have not teste SR4.1 yet) are plugged to a sphere map and then to the reflection color plug.


stewer ( ) posted Wed, 17 March 2004 at 4:30 PM

Use the sphere map. It doesn't mean that the texture itself is a sphere but it makes the renderer access the texture via spherical coordinates instead of UV coordinates.


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