Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Ghostofmacbeth is right, those are bodyhandles or some very similar thing. Try using your mouse on the blue spheres, move them around and watch what happens to the clothing. They should help you get the clothing to fit the figure properly, especially with more expressive poses. They won't render, and if for some reason they do, just make them transparent. "I don't see a pair of pants in the Figures: M3 Morphing Clothing folder that has the Sled Master logo on it." You're not supposed to. Pants don't come with the package, just .cr2s that reference the "Naiar ar' Edana Human Clothing," and morph those components to fit the Sledmaster characters. The file names have the suffix "_SMT" to identify them as being part of the Sledmaster package. For example, the Sledmaster version of the pants is labelled "Naiar Pants_SMT." Confusing? Yes. IMO it would have been better if those .cr2s had been sold separately from the textures and body morphs. I don't have any of the High Fantasy clothing, but purchased Sledmasters for the high quality M3 textures and the unique "Pitaq" morph, which gives M3 the appearance of a youthful Eurasian male, something you rarely see in Poser-land. The "Borisov" morph is great, too. It's unfortunate that DAZ says that owning the clothing is "required" to use this product. That's only true if you want to morph the Naiar clothing. If you don't have that stuff, the product is still well worth its full price for the excellent M3 textures and morphs, among the very best I have for M3. By the way, since the product's release, DAZ has changed the "required" listing to claim that you need the High Fantasy Clothing Bundle. I looked around ... it seems you can no longer buy the Naiar clothing by itself, only as part of the "bundle." This is too bad as it's going to make a lot of potential buyers think that they can't actually use the Sledmasters package without all that stuff. All you need is Michael 3 to use the textures and character morphs.
Sara's bodyhandles are titled leftEar, rightEar, leftBreast, rightBreast. They show in the bodyparts list, but not in the materials palette. The default install should make Sara render without the bodyhandles showing. I've been looking for a bit, but can't figure out the settings for the material and render qualities for the bodyhandles.
Thanks for all the response. BTW, the blue balls, turned invisible when I applied one of the textures from the pose folder to the parka. And I thought I needed the high fantasy clothing. It seems like the first time I tried to use it, Poser told me that it couldn't find something that referenced the Naiar clothing. So i bought it too. I have to look for the icon I was talking about. (Poser is on another machine.) But whatever pants I loaded were in the M3 Morphing Clothes. It had a picture of some pants that were "white" on the icon (as were all the other clothes in that series of icons). And I thought the tiny print in the right lower corner was sledmaster.
the ghost-bodyparts the balls represent can be hidden in the hirarchy but as was stated the mat files are set up to hide them automaticly. so to get rid of them in the render you must first apply one of the mat files which you would want to do anyway, no? Hmm wonder why make the balls blue? wanders off wistling, trying to look innocent
"you must first apply one of the mat files which you would want to do anyway, no?" No. Some of us avoid MAT poses. I don't even install them unless they are essential. What was a good idea for doing a lot of things at once turned into an advertising gimmick (6 face morphs! 80 MAT poses!!! 20 lipstick colors!!!!!), and into bloatware. Carolly
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I have that DAZ SledMaster package. It requires some of the High Fantansy Package. (I think that's what it was called.) Anyway I have it too. When I add the M3 Parka to my scene, there are two blue balls are appear just below Mike's butt. What are they for? (And no jokes please! This is a serious question.) And secondly...I added the pants. They are like the cat suit. Skin tight. They add to the scene with a dark purple color. When I go to the Pose library and open the MAT_M3_Clothes icon and apply one of the textures for the pants, nothing changes. Anyone know why? The only reason I can think of is that there the wrong pants, but I'm sure the icon in the M3 Conforming Clothes said SledMaster on it. I also have problems with the Cuffed Hair not applying the textures either. Anyone else have that problem?