Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
Debby, are you using a wide focal angle (less than 30)? Such values distort the perspective, resulting in a "fish eye" look. This is obviously very apparent on things that should be strait, like houses and walls. If you want to encompass a wide range in you picture, my advice is to use the usual architectural rendering trick: Use a "normal" lens angle (like 36), move your camera far enough to see everything you want. Now you'll probably have unwanted "empty" areas around. Just render a larger resolution than you need, and crop the unwanted parts in a paint program....
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I'm trying to do a scene of a neighborhood. However, I just can't find the right place for camera to make the ground "eye" level. As soon as I think I have it, I start putting houses in place & they all look as though they are going downhill the closer they are to the camera. As I progress further back in placing the houses the appear to be gradually going up hill. Simply put in slope going from down to up. I've spent all day messing with us and have finally caved to ask for some assistance. Any advice would be greatly appreciated. TIA - Debby