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Subject: Why is my motion path duplicating when I try to adjust it?


yolkworm ( ) posted Tue, 06 April 2004 at 10:37 PM · edited Wed, 27 November 2024 at 5:08 AM

OK, I created a motion path per the manual. Fine. I adjust some other things, then come back with the selection tool and click on a motion path point to adjust it and suddenly I have two motion paths! But this doesn't happen all the time. What don't I understand about adjusting motion paths, please? - Bill


mdesmarais ( ) posted Wed, 07 April 2004 at 6:10 AM

Are you sure you have two paths, or are you seeing the "true" path and the projection? Motion paths are very touchy, verging on broken, depending on your definition. ;-) I ususally try to only make changes the the motion path when I am in frame 0. Markd


falconperigot ( ) posted Wed, 07 April 2004 at 11:38 AM

You haven't duplicated the object by accident, have you? Check the Properties tray to make sure.


yolkworm ( ) posted Wed, 07 April 2004 at 5:44 PM

file_105059.jpg

Thanks for your prompt replies. I have only one object, but it *is* a group of several parts. The picture shows the problem more clearly, I think. (1) is the group object for which the motion path is defined. (2) is the original motion path. (3) is the duplicate that appeared when I tried to adjust one of the points in the original path. (4) shows that there are now two motion path palettes, apparently one for each path! I didn't notice them last night because they were right on top of each other. So yes, mdesmarais, I would call this "verging on broken"! I would appreciate any work-around tips, e.g., only adjust the path using the projections, etc. - Bill


yolkworm ( ) posted Wed, 07 April 2004 at 5:47 PM

file_105060.jpg

Sorry, here is the image I was talking about...


mdesmarais ( ) posted Thu, 08 April 2004 at 5:58 AM

Whoa! Ok, I've never seen it do that! I'd zip that puppy up and send it to Eovia for debug. Markd


falconperigot ( ) posted Thu, 08 April 2004 at 9:50 AM

OK, I got the same thing to happen. It seems to be a feature of the grouping. If you group your objects as parent-child rather than shift-selecting and grouping it doesn't happen. Curiously it only seems to happen after doing something else like adding another object. A bug, I should say.


falconperigot ( ) posted Thu, 08 April 2004 at 9:54 AM

Not sure I made it clear: to avoid this problem, drag your objects onto one parent object to form the group rather than selecting them all together and grouping.


velarde ( ) posted Thu, 08 April 2004 at 10:27 AM

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I've had that problem (duplicating motion paths) lot of times... That's why I stopped using Carrara's animation features but for the most simple things... I'm afraid that Carrara's animation tools (specially motion paths) s..k (sorry...) I think they are aware of it and the next version of Carrara will have better animation tools (or at least that's what they've told) I still love Carrara and use it for stills but for animations I would recomennd you to buy the $99.00 3DToolkit 2.5. It's a very good productions quality program. Its a very fast Phong renderer I belive, No real reflections (which you can fake with maps) , transparency yes. It's the little brother of Universe ( Kind of like Carrara and Carrara Basics) You can export models from Carrara and import them there. Or vise versa (hope I spelled that right.. ) It has a NURBS modeler that is somewhat different that Carrara's but It complements it quite nicely. I specially like the boolean operation and beveling options.... I go back and forth between the two and like that workflow a lot. In the animation departement you have Bezier motion paths that work Beautifuly (like you would expect Carrara's to do) F. Curves editor, deformers, etc etc Also check the other DV garage's products. They usually work with the Toolkit but almost all of them can be used with other 3d products. Really can't go wrong with that 99 investment if you are serious about animation.. :) Hope I could help you a little with a different opinion Good luck with that fjv


Kixum ( ) posted Sun, 11 April 2004 at 2:27 PM

I've had similar issues with motion paths. My biggest gripe with them is that they're too coarse and generate jumpy results. A great idea that just hasn't matured yet. -Kix

-Kix


misha123 ( ) posted Mon, 05 July 2004 at 1:05 AM

This problem applies to all objects with motion paths. It happens when selecting selecting a different object in the scene and then selecting the object with the motion path right afterwards will somehow generate a duplicate palette and motion path that "lingers." A work around that sometimes works would be to deselect all objects or select just the Scene from the instances palette and move to another room (i.e. modeler, renderer, storyboard) and then select the object with the motion path. Do not select another object in between. If this doesn't work you could also save the project and reopen it and then select the object with the motion path. This usually will get rid of the extra motion path and palette but you must avoid the sequence of selecting one object and then the object with the motion path otherwise the duplicate will pop up again.


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