Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 24 11:54 pm)
Steph will be ready for streetwalking ;-) My feet hurt just looking at these. On the serious side, the black stripe down the middle of the bottom shoes should be pink. The actual soles are only the bottom of the heel and the bottom of the toe. The upper of the crossed straps looks loose on the outside of the right foot in the bottom, right-hand picture but nowhere else. Is this due to the pose?
They are not bad in my opinion. Actually I liked the black stripe going up the inside of the shoe. I could be fun especially if it is a different material so a person can texture it. for me the problem is the the sole of the shoe in the foot area is not flat! Oh and the heel slopes downward toward the toes. Sometime those shoes do that sometimes they don't. I'm not sure if you want them like that of not. But I did notice it. Bsteph
William, also the picture shows that the bottoms of the shoes are indeed flat, but have that little curved lip in the front that is just an extension of the sole. I could see how you interpreted this as to say the bottom of the shoes is curved, but I don't think that's really the case. Just some inpute! Jack
Hmm. I suspect that in the right-most pic the shoe is tilted up, thus giving the impression of a curve in the x-axis (depending on your modeller - here I mean "from side to side"). Just a suggestion - flatten the whole of the sole in the x axis. If You are trying to match these shoes exactly, then the front "block" should extend a lot further back, and the heel should be tilted slightly backwards. If not of course, then all parameters are out the window... The curve in the side view is probable (just think what it would take to try to walk in these!) Good luck! Cheers, Diolma
Excellent! Oh, hang on, this isn't the gallery. :D If these are going to be props, you should try splitting vertices in UVMapper (Pro preferably). That will crispen up the edges and make flat surfaces render better. Also, the buckle lacks the "sticky-out bit" - no idea what it's called in real life. :) Good start, though. Looking forward to seeing the finished article.
Comparitively to the real article your's are about 80% - 90% spot on in my opinion. The bluge or the buckle is nothing. And personally I like the stripe. Basically your test shoe has this stripe. My guess is that is is built of a black plastic which is covered with the pink patent. Are you sure you can't fix the heel section? Mabe add some sort of filler so to speak? You have come so far it would be a shame to stop now. Bsteph
Sexy as hell is all I can say :o) No, there's a few things I would say more lol: 1. Make the heel end level out a bit so she can put some weight on her heel and not only stand on her toes. Like the real ones shown in your photos. Your model has the heel surface (that she stands on) going on up at the same angle as the instep sole surface. 2. Increase the angle just slightly - so she stands about 3 degrees steeper. Lengthen the heel correspondingly. In the render top right the shoe looks as though it leans backwards a bit because the angle is too slight. 3. The underside of the toe section has a concave surface from the front. Should be flat for better traction. May be a rendering thing? 4. Make heel a bit more slender and curved as in original pics. 5. Make it fit all the major characters if you make an MP item of it. V2, V3, S3 etc. Looking very good, as I said. I'm a total shoe nut as you might have gathered :o) Sexy shoes beat the hell out of anything else like lingerie and such in my opinion. :] Fish
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I have completed my first pair of shoes. (I had done one pair before but really didn't have any clue.) Please Rate, comment, suggest, ridicule and humiliate them so I can honestly gauge how I'm doing as a modeller. Thanks! (These are for Stephanie Petite by the way) -WTB