Sat, Nov 30, 10:53 AM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Nov 30 5:12 am)



Subject: Newbie,changing atmosphere problem


Smallworld ( ) posted Fri, 23 April 2004 at 12:54 PM ยท edited Wed, 27 November 2024 at 10:30 AM

Hello everybody, I have been a long term Rhino user and am just getting into rendering with Vue, I posted my first good scene earlier. I would like to experiment a bit with my scene and have run into a problem which I was hoping somebody could help out with. I have repositioned one of the models, and moved the camera to a new location. I have added another prop too. This rendered OK, but I thought it would be interesting to change the atmosphere. When I do this the scene reverts to the original camera, and the models move back to their original positions. I tried saving as a new name, same thing. I tried saving the camera, change the atmosphere, same thing. Is this just the way it is or am I being dumb in some way? Thanks for any help, Smallworld.

Brian

Fortitudine Vincimus - "by endurance we conquer."


dlk30341 ( ) posted Fri, 23 April 2004 at 1:40 PM

I've never had this happen..I change my atmos all the time throughout my processes. Never had this happen...I would freak out if it did. Sorry I can't help :(


petshoo ( ) posted Sat, 24 April 2004 at 3:43 AM

Never had this either. Any chance you might have several cameras defined and it's reverting to the first when you change the atmosphere?


Smallworld ( ) posted Mon, 26 April 2004 at 2:46 AM

Hi guys, I was messing around with a time line, was going to try a motion blur but didn't manage to. I think this may be whats making it revert to the previous version, although not sure.

Brian

Fortitudine Vincimus - "by endurance we conquer."


Dale B ( ) posted Mon, 26 April 2004 at 6:47 AM

Um. If the time marker wasn't at 0 when you changed the camera's position, then you created a keyframe and animated the camera motion. When the timeline bar is visible, it is treated as 'always on', and any change is indexed. Expand the timeline bar (one of the two downward pointing arrows on the bottom left) and check and see if you have the main camera listed; if you do, then it has a keyframe. Deleting this should solve the problem (and also leave you back at the camera default position). Make sure the time count is set at 00:00, close the animation toolbar, relocate your camera again, and save. Then you can start getting your atmosphere worked out. Although you might want to create a test animation just to see the results. It -sounds- like what you have created is an animation where the camera will move and the atmosphere will mutate at the same time....


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.