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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)



Subject: Looking for Eye Texture recommendations


unzipped ( ) posted Fri, 30 April 2004 at 2:28 PM · edited Thu, 28 November 2024 at 12:50 AM

I did a search for past posts on this, and didn't really come up with anything very recent or on topic - forgive my laziness for posting this if it's a dupe. I'm looking for a really good set of eye textures for V3/M3,etc. I just want high quality "normal" eyes - no pinwheels, gears and cogs, nuclear explosion alien eye stuff - just nice looking every day eyes. Looking around I've narrowed it down to akahastur's Glances package: http://market.renderosity.com/softgood.ez?ViewSoftgood=24578 which looks very nice or runtimedna's Eyez package: http://www.runtimedna.com/catalog.ez?ShowProduct=EJ%2D001&TopElement=0 I'm leaning towards the Glances package - it just looks better from what I can tell, but I'd appreciate input from anyone who's used one or both of these - did you like them, do they render well, etc? Or if you know of some other product which is similar that you liked, could you say something about it? Thanks in advance, Unzipped


unzipped ( ) posted Fri, 30 April 2004 at 2:36 PM

Looking again, I think I might be leaning towards the Eyez package - I like the way it handles reflections. I'm sure you were all dying to know that. Stay tuned for more, as they eye turns.....


igohigh ( ) posted Fri, 30 April 2004 at 2:52 PM

Be sure to check out the Skin Texturing 101 tutorial at RDNA, they just finished doing the eyes! ;p


SWAMP ( ) posted Fri, 30 April 2004 at 3:16 PM

Actually,I'm very fond of the eye textures that comes in the face makeup kit from Daz...(so much so,I converted them for use with Vic2 and the PTGirl). SWAMP


unzipped ( ) posted Fri, 30 April 2004 at 3:26 PM

You mean Anton's makeup MATs? http://secure.daz3d.com/shop.php?op=itemdetails&item=1108 I have those, and I'm finding the eye textures not quite realistic enough - that's why I'm looking for something better. Is there nothing better than those?


unzipped ( ) posted Fri, 30 April 2004 at 3:32 PM

"Be sure to check out the Skin Texturing 101 tutorial at RDNA, they just finished doing the eyes! ;p" Hey man, I don't want to make eyes - I just want to buy them. :D Reminds me of that scene from Blade Runner with the replicant eyes for some reason.......


shadow_dancer ( ) posted Fri, 30 April 2004 at 6:15 PM

try black eyes here


3ddave44 ( ) posted Fri, 30 April 2004 at 6:54 PM

You understand that the two you mention as liking are different in their usages. The Glances one are straight textures and MATs for the eyes on the Gen3 figures (M3, V3, etc.) And DNA Eyez are eye props that have to be loaded and then MATs applied. I like the prop eyes and have Blackeyes, Awful Souls, Awful Eyes, PoserStyle's and just recently got Xena X-eyes which fit nearly every current popular figure. They all have different qualities and pros and cons - some are better for some scenes (I think because of whatever the lighting is) over others. But with my spread of them, I do ok and I like them all.


unzipped ( ) posted Fri, 30 April 2004 at 7:09 PM

Well after looking at Blackeyes I did understand that, but I didn't at first. So if I were to get started on using prop eyes, which do you think would be the best choice for someone who really just wants one reliable set that will produce good quality realistic renders? again thanks for the insights Unzipped


shadow_dancer ( ) posted Fri, 30 April 2004 at 7:23 PM

Attached Link: http://www.antropus.com/english/home1.htm

get black eyes and then get search for mindvisions textures i think you will be extremly pleased wit your purchaces if you decide to do your own textures theres a really good tut at


Spire ( ) posted Fri, 30 April 2004 at 9:22 PM

Unzipped, I've bought the Blackeyes package here, and they are great other than having to adjust the positioning a bit once I've loaded them, even though I'm using the right eyes for the right figures. Yeah, they are quite realistic, but having done a couple of renders with them, I find that the ones that come with Daz's Glamour make-up set work just fine for me. When I want something close-up, I'll substitute the prop eyes. One thing I do to increase the realism is after I've loaded all the Mats, I pop into the Materials room and add an anistropic specular Node to the cornea. Gives them a nice, natural sparkle. (And if you don't know how to do that, say so, and I'll walk you through it...as others have with me on other things.) Just paying it forward!
Spire


randym77 ( ) posted Fri, 30 April 2004 at 10:40 PM

I've been looking at these two packages:

Real Eyes Poser 5 Only
http://market.renderosity.com/softgood.ez?ViewSoftgood=28093

V3 Natural Eyes
http://market.renderosity.com/softgood.ez?ViewSoftgood=27188

Anyone know why the first one is Poser 5 only? Does it take advantage of specular nodes or something like that?


shadow_dancer ( ) posted Fri, 30 April 2004 at 11:15 PM

more then likely it does use the material room nodes


randym77 ( ) posted Fri, 30 April 2004 at 11:26 PM

I hope so. :-) I couldn't tell by looking at the ReadMe. I find it frustrating that so few packages make use of the power of Poser 5. I try to support merchants who do offer P5 MAT files, etc.


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