Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 31 9:45 am)
It happens because in production mode the renderer takes longer to process everything - the render itself will be more detailed. It might not be freezing - it could just be taking a long time to load everything. Or it could be taking too long and freezing on you. I find it hard to tell the difference, sometimes :-) Neftis' hairs are a problem because of the grouping. That could be a problem with other products but none of those you've listed are known to have this issue. Turn off raytracing if you're not using it - from the image you've posted you don't have any reflections or anything so you should be able to do that without losing quality. Also if there are any objects outside the camera view, delete them from the scene: firefly loads them even if it can't "see" them, slowing down renders. Beyond that, what settings are you using, exactly? (Sorry, but I have my own defaults programmed in, I don't know what the poser defaults are any more.)
In production mode for this image there is no ray tracing selected.There are no off camera objects.No Neftis hair. I let P5 take over an hour at the "Adding Objects..." Just to be sure it was a crash , and indeed it was. I tried decrereasing the bucket size to 16 with no success. Hardware I am rendering it on is a Intel P3.2ghz 1gig of Corsair ram. Yes it is a hi poly count but I should be able to render it. It renders just fine in Draft mode. My produsction render settings are: Displace on; Remove backface polys on;poly smoothing on;Min shading rate.250;pixle samples 3;bucket size 32:post filter size 1; no depth of field or motion blurr. hope that helps someone figure out whats going on here.
Watch the task manager, if Poser.exe's mem usage is updating it is still running. (Dont jump the gun here, Poser may be still for a few moments, but not minutes) Poser is a RAM hog and may want more. Try smooth polys off. Change the render size. Adjust camera angle or focal. Next I would delete characters and props one at a time from the scene. (Start with the high poly stuff to reduce render time). It's going to be something, possibly limits to what poser can do. A screenshot of the render settings might shed some more light.
There is no shadows or raytracing in the render settings for the image.The light set has like 6-8 lights.No advanced features,shaders,raytraced or displaced textures. Actually this is the 4th project in a row Ive run into this "brickwall" I am mad as hell with Pooser 5.There seems to be some loball limits Ive run into which is a crock of shit. Having to delete characters and props is absurd...then its no longer the same image.There is not THAT many objects in the scene.
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