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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: barcode looking texture map on prop...


orodreth ( ) posted Mon, 17 May 2004 at 1:19 PM · edited Fri, 26 July 2024 at 2:47 AM

I am getting a weird barcode / circuitboard looking black and white texture map on a couch prop. This texture only appears on one of the three material zones for this prop. I cannot "override" this texture by using an image map. Is there any way to turn this thing off? It looks like some kind of default texture or error condition texture. (Poser 5 SR4.1) I have only seen this once before... when using the Poser library primitives. The standard flat square primitive displays this, but not the hi res square. Any ideas? ~Orodreth


KarenJ ( ) posted Mon, 17 May 2004 at 1:27 PM

Ohhh, isn't this something to do with backfacing polygons? The other possible reason is where two planes are sharing the same space (i.e. two cubes meeting). Have you tried rendering with the P4 renderer and see what happens?


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


KarenJ ( ) posted Mon, 17 May 2004 at 1:30 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1703140

This thread in the main Poser forum might help.


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


orodreth ( ) posted Mon, 17 May 2004 at 1:33 PM

Thanks for the article, thats exactly whats happening. I'll try adding the node and see if that fixes it. ~Orodreth


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