Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Dec 23 11:50 pm)
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Just played with it a little- I don't know about pointing out errors, but it does thses things-- 1) If you have a value slider set to 0, it removes it completely 2) If you have a color set in a channel that uses a value (refraction, bump, shininess) it replaces it with a value slider set to the appropriate amount. 3) It collapses unused branches- if you have an add with an empty operand, it removes the add and moves up the one operand you have. All these changes would save time when rendering. I think Optimize trys to make your shader as simple as it can. Cool! I'll have to start using this function! Thanks for pointing it out! Markd
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In the texture room, there is a menu choice of Optimize Sheader.. What exactly does this do? I have never even noticed it before. Is it essential to do when editing shadrs?
thanks
kaom
Message edited on: 05/20/2004 23:30