Mon, Jan 27, 12:53 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: in search of tan lines


MadYuri ( ) posted Thu, 27 May 2004 at 2:28 AM · edited Sun, 26 January 2025 at 11:29 AM

I'm searching for a V3 texture with tan lines. Does anybody have a recommendation?
Some pics would be nice. ;)


bobcat574 ( ) posted Thu, 27 May 2004 at 7:05 AM

best recomendation would be to open your fav. v3 texture file in a photo program, (I use photoshop cs, but photoshop 5 and up will work as well as psp,) and simply paint your tan line on from there. That gives you the control of what the line looks like, from the color to the placement.


nick_brown1967 ( ) posted Thu, 27 May 2004 at 9:20 AM

Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=28312

This may be what you are looking for tan line wise? Its by HindsightStudios, and is on my wishlist once I get paid.

http://market.renderosity.com/softgood.ez?ViewSoftgood=28312

the link does contain nudity.


mofolicious ( ) posted Thu, 27 May 2004 at 9:45 AM

whats the best tool to paint them on with? I have used sponge in photoshop and didnt like the results


d-larsen ( ) posted Thu, 27 May 2004 at 10:03 AM

I duplicate the body layer(for safety and versatality), and then use the dodge tool with variant setting to remove some of the color but still being able to keep the detail. I have also used the lasso mask and then adjusted the brightness up a little, but then you have use the healing brush on the edges and that is a difficult tool to master. Sorry, can't post the pics here because they are used on for sale characters.


Treewarden ( ) posted Thu, 27 May 2004 at 10:21 AM

I have done it before, a while ago. The dodge brush is the correct way to go. I made one for Judy, back in the day, and wasn't happy enuf to release it. The tan lines looked good, but the pain was getting it to run across the seams. I wound up fading it almost completely out at the seam, where I couldn't get it to line up. One thing I did, was I put the bikini for Judy on Judy and rendered her off direct line of site from front and back cams, then used the resulting renders to make masks for using the dodge tool. This way, the tan lines and the bikini were the same. (So she didn't have tan lines running out from beneath the bikini when she had it on.) Since V3 is UV'd in completly different way, I think the seams wouldn't be nearly as big an issue, since there are not two "side" seams. I don't think that using a render to make a mask would work there.


d-larsen ( ) posted Thu, 27 May 2004 at 12:21 PM

A while back Mason also suggested using the blender node with a small transmap to apply the tanlines by using a bikini to make the transmap. Would only work for Poser 5 but it would work. I have a tutorial in the Poser 5 Secrets to create the transmaps for makeup and how to apply it tothe blender node. Try it if you're using P5 and you won't have to create a seperate texture map.


JVRenderer ( ) posted Thu, 27 May 2004 at 12:43 PM

The two textures I know the have tan lines are: Nia for PT girl by Blackhearted. and Destiny for V2 by Predator2K. If you have UTC you can convert them to work on V3. I've converted them both with some success. JV





Software: Daz Studio 4.15,  Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7

Hardware: self built Intel Core i7 8086K, 64GB RAM,  RTX 3090 .

"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss

"A critic is a legless man who teaches running." ~ Channing Pollock


My Gallery  My Other Gallery 




macmullin ( ) posted Thu, 27 May 2004 at 10:30 PM

Attached Link: Gallery Image: Vista V3

Cernunnos Digital Creations Vista V3 has tan lines. I know you will be pleased with her. http://market.renderosity.com/softgood.ez?ViewSoftgood=25474


narcissus ( ) posted Fri, 28 May 2004 at 2:24 AM

Another alternative to dodge tool if you want to affect more then one layer is to create a new layer paint the shape wou want with white and then play with opacity and layer style till you get the effect you want. You can then use this layer with other textures too... pitklad


macmullin ( ) posted Fri, 28 May 2004 at 6:17 AM · edited Fri, 28 May 2004 at 6:20 AM

The best method is to create a new duplicate(s) of the original image on another layer. But first, make a duplicate or copy of your texture image and create a solid but brightly colored bathing suite you desire on its surface. Making sure the suit lines up perfectly and have been tested in Poser on the model (with its morphs) you wish to put the texture on. You now have a template to make any future selections in your imaging program. Now copy and paste it back into your work on a new layer.

Make a selection with the Magic Wand Tool of the suits shape and feather the edges 7 to 10 pixels. Making sure you extend the selection beyond the UV map at the seams so the feathering does not cut back into seam area (you will still want the middle to be solid looking as it goes around the model but feathered toward the outside edges of the suit above and below).If it runs into another portion of the map like the back create another duplicate layer and do the same to it later.

Now invert your selection and delete all the out side image surfaces. Afterwards, erase back to almost the seams you will want to make sure it extends out side 10-15 pixels (depending on your map).

Merge all the suite shaped layers that were created from the original skin texture only. After all most 10 years of using Photoshop daily. The best image adjustment for lighting up large surfaces in my mind is Variations (Image > Adjustments > Variations). It gives a true lighter hue effect that can be controlled at many levels. Others like the doge tool bleaches more than lightens - its good for small areas but hard to control well over larger areas. Brightness and Contrast is better than doge if you are going to print but it seems to gray out fine detail I feel it is really a tool for contrasting purposes only.

Anywaylighten the layer to the desired effect. You now have the option of adjusting the blending options to soften, harden, overlay or what ever.

Message edited on: 05/28/2004 06:20


Strixowl ( ) posted Fri, 28 May 2004 at 1:50 PM

As mentioned in #3 above HindsightStudios has a fantastic texture product (I purchased yesterday) that has a beautiful body tex "without" tan lines and then 3 versions of tanlines (bikini,G-String bikini, full swim suit). EXCELLANT buy. http://market.renderosity.com/softgood.ez?ViewSoftgood=28312 the link does contain nudity.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.