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Subject: Problem with presets hanging me up


ddruckenmiller ( ) posted Wed, 02 June 2004 at 10:10 PM ยท edited Fri, 29 November 2024 at 5:18 PM

I'm hanging up a lot when I try to do stuff with my preset objects. I seem to recall seeing something about some type of upper limits, and some convoluted way of doing housekeeping.

How do I know if I've got too damn much stuff in my presets, and how do I clean it up if I do?


TwistedBolt ( ) posted Wed, 02 June 2004 at 10:48 PM

Oh god,that happened to me too.one of your objects gets corruppted,and the whole bunch seems to go with it.I reinstalled when it happened,but I remember some way to fix it too.I never store more than 20items at a time now(usually whatever is in the current scene that I'm working on).good luck though.

I eat babies.


haloedrain ( ) posted Thu, 03 June 2004 at 12:09 AM

When you delete an object from one of the preset libraries it only removes the picture, the preset is still part of the file for some reason. You have to export everything and replace the existing preset file with the exported one to really get rid of the deleted stuff, it can make the file a lot smaller. Back up the old one, though in case something gets corrupted when you export.


AgentSmith ( ) posted Thu, 03 June 2004 at 12:23 AM

file_111537.jpg

Yeah...when you delete or move presets, they don't actually go anywhere, they are still in that single file preset that makes up "Clouds&Fogs.mat", "Volume.mat", etc, etc. So what you need to do is to go to a catagory, say Metals for instance, select the mats you want to save out of that catagory (some, all, etc). then export all those presets together as one big .mat file somewhere (safe) onto your hard drive. Then (what I do), is shut down Bryce, go into Windows Explorer, and physically delete the preset "Metals.mat" I then start Bryce back up, go into the metals catagory, and re-import the big .mat file I had exported earlier. Thus, new "Metals.mat" in your Bryce program folder will only contain the presets you had chosen earlier and not presets that had been "flagged" as deleted, but not really deleted. This will streamline your presets in size and imo, stability. This can be done with any of your presets. Just be careful. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


danamo ( ) posted Thu, 03 June 2004 at 2:07 AM

Thank you for going through the procedure AS. It's been a while since I last did this and I'm way overdue. Next thing you know, your face will grace the cover of "Good Housekeeping",lol.


pogmahone ( ) posted Thu, 03 June 2004 at 2:37 AM

....belt and braces, I have a Bryce Materials Download folder in my Texture folder, where I keep all the original zipped downloads, along with pics, then I (try to!) back up my texture folder pretty regularly.


Sambucus ( ) posted Thu, 03 June 2004 at 4:05 AM

I did this whole revamp thing recently, along with a lot of advice from friends here. Kept my fingers crossed the whole time, had one or two stutters like wondering why I couldnt import new obps into the library until I realised I`d put in an empty mat file instead of an object one, but now I can really reap the benefit. Having a tidy, relatively safe set of presets makes life so much easier.


ddruckenmiller ( ) posted Thu, 03 June 2004 at 7:00 AM ยท edited Thu, 03 June 2004 at 7:02 AM

Okay, looks like I've got some housekeeping and PM to do. (Hope it goes more smootly than the stuff they do at BondWare for R'osity! LOL)

What area is/are the stuff I've piled up in CreateObjectsBooleaned Objects & Imported Objects?

Am I doing this at folder level or with each individual object?

Damn - It hung up and had to be killed just from opening it up just to be sure I was describing the path correctly. :/

Message edited on: 06/03/2004 07:02


ddruckenmiller ( ) posted Thu, 03 June 2004 at 9:56 PM

file_111538.jpg

Hmmm... this doesn't look good.


ddruckenmiller ( ) posted Thu, 03 June 2004 at 9:58 PM

Okay, after one false start where everthing ended up all together in Imported Objects I got the hang of it and everything is all tidied up and working nicely. Thank you very much.


danamo ( ) posted Thu, 03 June 2004 at 10:26 PM

Phew! I've never seen so many temp files!


AgentSmith ( ) posted Fri, 04 June 2004 at 2:14 AM

If your Bryce is shut down, pretty much any .tmp file is safe to delete. If your PC is still using it, it will tell you and most likely not allow you to delte it anyway. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


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