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MarketPlace Showcase F.A.Q (Last Updated: 2025 Jan 08 3:01 pm)
This is a wonderful product, I love it, it is easy to use, with excellent results, this is a definite must have for all who want their V3 or any other model to have great legs. I would also like to add a thank you to Umutov, this is a merchant that really cares about his customers and makes sure they are very happy, plus the fact that he enjoys giving his customers a little thank you gift for your purchase.
As a figure (or character), you can transfer the morphs to the figure and then adjust the morphs with the figure. And, I did test the morphs with the shoes in Billy-T's V3 Real Jeans product. I am not sure about shoes that are props, but I think they need to be nmanually adjusted. Any one else know for sure?
If a shoe is smart parented to the foot, and loaded on BEFORE any length morphs were applied, in theory they should move with the foot as the leg is length morphed. Milamber, what are you using to transfer the morphs with? I looked at the product but decided against it until seeing your post here which has given me much of the info I wanted to know :)
A pose file containing the jp's from the legs cr2 would fix that right up. All you'd have to do then is click on the file and it would give the pants the same jp's as the legs. A pose file containing joint parameters is a very simply thing to make. You just take everything out of the cr2 except the channel information, such as twistY, taperX, zOffset, etc and save the file as a pz2 instead of cr2. I've made a number of these for converting clothing between all the major characters. Perhaps you could suggest this to Umutov?
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Model Legs 0.0 -- Height -- 179.0 cm -- 70.5 in ~ 5' 10.5"
Model Legs 1.0 -- Height -- 185.6 cm -- 73.1 in ~ 6' 1.1"
Model Legs 2.0 -- Height -- 192.1 cm -- 76.6 in ~ 6' 4.6"
The morphs add approx 6.5 cm to V3's height when set to 1. I also used the Tailor to transfer the morph to the V3 Morphing Jeans (Poserword subscription item). And I also did several sample renders of the model morphs with several of V3's FBM's and PBM's. All of the renders used DAZ's True Globals light set, with the Firefly render set to Production mode with Cast Shadows checked (shadow maps, not ray-traced). Each composite image is the morphs set to 0,1, & 2 as you look left to right. Here's the renders of the jeans.