Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Hmm, I tried to post before and it kicked me back out into the forums. Let me try this again LOL. Now how did I say that before? Oh well. I'll rephrase myself LOL. Maybe it's the bump map settings? Maybe it is set to high and that's why they look like "warts" as you say. I think there is an option to turn the strength of the bump map down in Poser 4. I hope this helps! God Bless! ~RnRWoman~
OK, it must definitely be "Bump" and not "gradient Bump". Gradient bump is for *.bum files. And you shouldn't use *bum files in Poser 5, which is what I think you are doing. Try this. Disconnect your bump texture from gradient bump, and plug your main texture into "Bump" and try different settings, starting from about 0.25 and try 1. If that works, make a new grayscale .jpg bump map from your main texture and plug that into "Bump"
What Kelderek said, plus Create a "Glossy node and plug it into the alternate specular channel. (set main specular to zero) and mess with the settings... you should be able to get some pretty cool effects. You might also play with putting the bump map in the displacement channel instead... Might be cool. The idea of having more options is to experiment. :D and Firefly is "super" compared to the P4 renderer, it just takes a bit of practice and trial and error which can be frustrating.
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=1639073
This is for fur, but if you created a map with irregularly sized circles and then applied it as a displacement map, it could look more warty. I suggest looking on google for surface images of pollen. Some pollens would have the warty appearance you're looking for.Attached Link: http://www.cci.ca.gov/Reference/Pollen/pollen.htm
Just find a good picture and then crop out a segment and create a larger map using the pattern maker in Photoshop. I suggest using the map size in Cath's tutorial.(Note: I deleted the 2 preview render images cos it was taking abit long to load this thread.) PapaBlueMarlin: many thanks for the link to the displacement tutorial!! awesome stuff! I mostly create my own bumps with filters (so no copyright issues and stuff).. I'll give it a try with the bump map I already have, and I'll post an update soon :)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
This texture is a free add-on for my lil creature, rendered in Propack, no postwork. It looks even better in P4 basic.
The problem is I've been trying like hell all day to get this glossy bump-and-shine effect in P5 and cant figure out how without making it look like warts! lol
Now I'm quite sure with P5's "super" firefly renderer, there has to be a way to achieve the same result I can easily get in P4 or ProPack.
Any help would be most appreciated.. insert hopeful puppy look