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Subject: Learnt anothe Bryce technique.


drawbridgep ( ) posted Tue, 15 June 2004 at 12:38 PM · edited Sun, 02 February 2025 at 3:45 AM

Attached Link: Skull1

Saw this picture posted by Cog_CA1 today.

GalleryThumb694504.JPG

Ambient lighting and all, but the mapping of primitives to a terrain really impressed me. So obvious, but never thought of it before.

SO here's a little WMV animation using my new favourite technique. (see attached link)

Message edited on: 06/15/2004 12:38

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Phillip Drawbridge
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drawbridgep ( ) posted Tue, 15 June 2004 at 12:39 PM · edited Tue, 15 June 2004 at 12:40 PM

Attached Link: Skull2

Here's another.

Message edited on: 06/15/2004 12:40

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Phillip Drawbridge
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d7man2000 ( ) posted Tue, 15 June 2004 at 1:44 PM

wow, cool stuff, was it really done in Bryce? is there a tutorial for this somewhere? I like it a lot, did you come up with it?


drawbridgep ( ) posted Tue, 15 June 2004 at 1:59 PM

Yes, Bryce, no tutorial. it's a case of multireplicating a LOT of spheres in a grid above a terrain and then dropping them onto the terrain. Voila. I can't claim to have come up with it, just working from the idea I got from COG. ALthough my machine crashed if I tried more than 2500 spheres. Or maybe it was because I tried to change them to cubes. :-)

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Phillip Drawbridge
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MuddyGrub ( ) posted Tue, 15 June 2004 at 3:10 PM

Very cool animations you come up with. Yea, the dropping of primatives has been around. Someone long time ago said yoiu couldn't do a decent figure with metaballs. So I dropped a zillion metaballs onto a poser face and tadaaaa. Of course it was cheating. I let them think I was a master for a while before I told them. lol


danamo ( ) posted Tue, 15 June 2004 at 5:30 PM

Great little animations you came up with there Philip! I had the same sort of idea occur to me when I saw Gog's picture,but you beat me to the draw-bridge(sorry). I have a question... when you drop your spheres on the terrain and then animate the terrain over the course of the ani, do the spheres follow automatically, or do you have to reposition the spheres and re-drop them for every key-frame? Am I making any sense here?


drawbridgep ( ) posted Tue, 15 June 2004 at 5:38 PM

Perfect sense. Only two keyframes. First frame and last frame. The first has them lined up above the invisible terrain and then I jump to the last frame, drop all the spheres and good old Bryce works out the tweens. You could then add keyframes along the animation if you wanted and the original drop tween will remain intact.

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Phillip Drawbridge
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danamo ( ) posted Tue, 15 June 2004 at 6:54 PM

Outstanding! Thanks for the info!


jedswindells ( ) posted Tue, 15 June 2004 at 7:13 PM

Great to know someone else has struggled to make animations.I'd try more myself if there was a genre for animation!!!Bryce has the capabillity so can we perhaps have an "animation" genre.???


bikermouse ( ) posted Wed, 16 June 2004 at 1:10 AM

Thing about this one is it's real easy to remember how to do ! ..... hmmm, the possibilities!


shadowdragonlord ( ) posted Wed, 16 June 2004 at 3:11 AM

I had thought of this, and tried it with metaballs, but alas Bryce can't really handle that many metaballs...


bikermouse ( ) posted Wed, 16 June 2004 at 3:20 AM

SDL, alas indeed! I have the feeling this is one of those which gives out first - computer memory or patience (?) deals. I once tryed 3dtranslate "exploding" 3000(don't actuall remember how many but there were a lot of 'em), little cubes for stars; it took a while even though I thought I broke bryce 2 or three times as I kept movin' the little buggers, but it worked. - TJ


matrixmode ( ) posted Thu, 17 June 2004 at 12:29 AM

Wow! That's so cool! :D Very clever. Thanks for sharing it!!!

"Simplicity is the ultimate sophistication." Leonardo da Vinci


Gog ( ) posted Thu, 17 June 2004 at 2:51 AM

My machine was certainly groaning a bit doing my image :), I had originally thought about using metaballs and I can't honestly say why I went with rocks ????

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Gog ( ) posted Thu, 17 June 2004 at 2:56 AM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=107&Form.ShowMessage=1816638&Reply=1818691#5

BTW, my terrain map is over in this thread:-

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


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