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Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)



Subject: Materials scaling


internetuser ( ) posted Sun, 20 June 2004 at 7:56 AM · edited Mon, 23 December 2024 at 7:15 AM

Newbie question: Sorry to bother you. I am applying a default brick material from category rocks. The problem is that it shows very small. I edit the material and change the picture scale to say X:1.5 and Y:1.5 but i cannot see that it has changed in the model.Am i doing something wrong or missing something? Thanks


gebe ( ) posted Sun, 20 June 2004 at 9:44 AM

Do it this way: In the small material window at top right of your Vue interface, scale the brick to something highter. Guitta


internetuser ( ) posted Sun, 20 June 2004 at 10:30 AM

i have put a greater value i.e 2 but that didnt work either. any other way please?


gebe ( ) posted Sun, 20 June 2004 at 2:14 PM

file_113467.jpg

What is the kind of the object where you apply the mat? Here on a cube. Left scale 1.00 and right scale 3.00


internetuser ( ) posted Sun, 20 June 2004 at 3:49 PM

The model has been imported into vue as a 3ds model. Maybe it plays a role the different format? Maybe 3ds cannot be textured as a native Vue file. I have also tried the cube example as you mentioned and it does work. The exported file comes from sketchup. Thanks


rds ( ) posted Sun, 20 June 2004 at 4:14 PM

One thing to try is to ungroup your SU import and then try and texture it. This may help. :O)


rds ( ) posted Sun, 20 June 2004 at 4:16 PM

Also if your model is not grouped from SU try splitting it in vue into its individual components. Then texture each componet. :O)


internetuser ( ) posted Sun, 20 June 2004 at 4:21 PM

file_113468.jpg

For some reason, the main camera view window is not changing while the little window with the rendered preview of the model does change. Also the changes are also seen when i render in on screen in a window. The difference with your example is that when i scale the bricks are not smooth but horrible. i attach a pic.


rds ( ) posted Sun, 20 June 2004 at 4:34 PM

Looks like progress, try turning your bump down a bit? :O)


internetuser ( ) posted Mon, 21 June 2004 at 4:43 AM

So what does it go wrong on the material scale i posted above and it shows too many black dots. How do i improve it? how do i make it look like the picture posted by gebe?


gebe ( ) posted Mon, 21 June 2004 at 5:05 AM

If you want smoother bricks, click the material editor for it, click "bumps" and scale down the Bump gain.


internetuser ( ) posted Mon, 21 June 2004 at 10:24 AM

Thanks to all your help. It worked.


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