Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
I haven't played around much with morphs, but I've found that you can get a pretty nice backside by using a combination of these dials:
GluteSmall
GluteFlexR
GluteFlexL
GluteRaiseR
GluteRaiseL
GluteCreaseR
GluteCreaseL
Here's an example where I used those:
http://www.renderosity.com/viewed.ez?galleryid=684469&Start=1&Artist=Neyjour&ByArtist=Yes
Hope that's of some help till someone more experienced can drop in and reply. :)
Message edited on: 06/27/2004 14:10
"You don't know what we can see
Why don't you tell your dreams to me
Fantasy will set you free." - Steppenwolf
Despite hours, even days of effort, I was never able to get V3's T or A to look as good as V2, so I abandoned V3. The distortions on the top of the thigh and behind the knee which happen when the thigh bends further convinced me V3 was not a good mesh.
If you want to do static scenes (i.e., no animation) with V3 standing pretty much straight upright and wearing lots of clothes to cover all her distorted body parts, V3 is great because the head mesh is quite good. Otherwise, I recommend V2 with Wyrmmaster's magnet sets to change her shape.
My 2 cents...
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Heya, I have recently stepped from the world of V2 to V3, and in trying to recreate one of my favorite V2 characters, I've came to a major hill in the road, involving the V3 buttocks. Is it just me, or is it extremely hard to get the V3 buttocks to look good on a semi-muscular character? I've messed with every single morph, and no matter what I do, it has this soft, saggy look to it; which is not well for a well toned and muscular model. Several of my friends tell me it seems to be in the middle of her buttocks, as her crack just seems to form a straight line that really kills the overall shape. Are there any fixes or products I can find to fix this problem, or perhaps a tip on how to make it work well? I've seen several great backsides on V3 models, but I'm just in a hole on trying to find it out. thanks!