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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: *bangs head...hard...on the wall* lol


shamanka ( ) posted Tue, 29 June 2004 at 8:39 AM · edited Fri, 22 November 2024 at 8:42 PM

file_114509.jpg

Okies, I'm having some trouble. lol, go figure. Anyway, I am trying to use Koz's Wavy hair. I've used it dozens of times before but now it seems I'm having a prob. I've tried fixing it in the materials room but to no avail. Anyone have any suggestions? Is it the polygon count?

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Aeneas ( ) posted Tue, 29 June 2004 at 8:57 AM

The texture map is clearly only assigned to a selected numbers of polys. How to solve this in C4D, tell you I could. But Poser not yet. I would remove the hair altogether, try another one of Koz' wigs and if that works, I'd try this one again at standard settings. The mat file may be corrupt, or simply badly loaded. Just guesses.

I have tried prudent planning long enough. From now I'll be mad. (Rumi)


ynsaen ( ) posted Tue, 29 June 2004 at 9:01 AM

Attached Link: http://www.digitalbabes2.com/dload/texturefiltering.html

This link will tell you what you need to know :) This one is also useful to have in mind: http://www.digitalbabes2.com/dload/P5notice.html

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


ynsaen ( ) posted Tue, 29 June 2004 at 9:04 AM

Attached Link: http://www.oddditty.biz/Files/5Things.rtf

Morst specifically, what you are running into is the single sided polygon problem. P5 doesn't like rendering the backside of single sided polygons. The links above describe what's also about to be described here: 1 - turn off texture filtering in your rendering options. It's purpose is to reduce moire. 2 - add a slight amount of displacement to the hair (and be sure to set your render settings accordingly). This file contains some information on render settings that might be of use.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


stewer ( ) posted Tue, 29 June 2004 at 10:18 AM

Attached Link: http://www.keindesign.de/stefan/poser/firefaq.html#2

From the looks of it, it's the displacement trick that should solve it.


maxxxmodelz ( ) posted Tue, 29 June 2004 at 12:51 PM

Stewer, why doesn't the material room have an option to enable 2-sided materials? I'm sure it can be done, since I see it available in other applications.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


CommanderCarrot ( ) posted Tue, 29 June 2004 at 1:18 PM

Wow, where can I get that hair at? I love the blocked look.


shamanka ( ) posted Tue, 29 June 2004 at 5:06 PM

Attached Link: http://http://www.renderosity.com/viewed.ez?galleryid=705587&Start=1&Sectionid=1&filter_genre_id=0&

Thank you! Thank you! Thank you! CommanderCarrot, it is by Koz. He has a lot of great looking hair and its free! Here's the web addy: http://digitalbabes2.com/

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shamanka ( ) posted Tue, 29 June 2004 at 5:07 PM

Oops! The addy didn't take... lol http://www.renderosity.com/viewed.ez?galleryid=705587&Start=1&Sectionid=1&filter_genre_id=0&WhatsNew=Yes

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