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Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)

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Subject: Abstract


AgentSmith ( ) posted Thu, 08 July 2004 at 7:03 PM ยท edited Fri, 08 November 2024 at 10:50 AM

file_115621.jpg

Just something I'm playing with. Shades of a possible web interface. Actually, this just started with creating (booleaning) a rounded hole into a cube. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


AgentSmith ( ) posted Thu, 08 July 2004 at 7:06 PM

file_115622.jpg

The modeled hole. A cube, torus, and two cylinders.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


draculaz ( ) posted Thu, 08 July 2004 at 7:09 PM

nice :)


shadowdragonlord ( ) posted Thu, 08 July 2004 at 7:58 PM

Awesome effect... very smooth and colorful!


bikermouse ( ) posted Thu, 08 July 2004 at 8:11 PM

Agent Smith, That's 'what it is'! down to the ground and back up again! right arm! err something like that! anyway it looks great - I assume those will be pressable selections? You could embed your site name or other words in the same way and there ya be! Cool-a-mundo! - TJ


AgentSmith ( ) posted Thu, 08 July 2004 at 9:02 PM

file_115623.jpg

I'm working off an influence/inspiration I got from a GUI by Kai Krause.

(shown here)

AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Teknal ( ) posted Thu, 08 July 2004 at 11:54 PM

AgentSmith, those materials are awesome. How do you get the material to look like that in your first pic? Is there a tutorial somewhere? -T


AgentSmith ( ) posted Fri, 09 July 2004 at 12:18 AM ยท edited Fri, 09 July 2004 at 12:19 AM

It's not truly the materials...

The reflection and overall look is a fake "hdri" workaround done in bryce.
(realictic relections/transrencies/refractions)

I am working on a basic how-to (or rather how I go about it), tutorial.

July/first week of August is a crazy/busy time for me, but I'm gonna promise to get up my first tutorial on this up in the next couple weeks. (an absolute step by step guide, every setting shown)

PromisePromisePromisePromisePromisePromise

AgentSmith

Message edited on: 07/09/2004 00:19

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


pogmahone ( ) posted Fri, 09 July 2004 at 12:55 AM

I like bikermouse's suggestion of pressable selection. Or it might be fun if the spheres were suspended in mid-air, and drop down into the 'oles when clicked on. So many possibilities, so little time........


Teknal ( ) posted Fri, 09 July 2004 at 1:32 AM

Cool, will look forward to it. I'm pretty busy myself too so I know what you mean. I'm interested in how to get those types of textures that you have on the cube and balls. :) -T


woodhurst ( ) posted Fri, 09 July 2004 at 2:02 AM

simplistic but amazing---the textures are phenomenal. This would be awesome if it was part of a website, like pogmahone said, endless possibilites if they were turned into animated buttons or something in flash. keep it up!


AgentSmith ( ) posted Fri, 09 July 2004 at 2:36 AM

Attached Link: LINK

file_115624.jpg

Materials can have a radically different look per their enviroment BUT, the .mats for the floor and the sphere on the right are "Adamite's", and they are available for download in the Bryce Backroom at the link.

The .mats are Adamite's "Iridescent" mat pack, for the floor I used "Mythic Metal", and for the right sphere I used "Irridescent Neural Tubes".

The sphere on the left anyone can make. It is 2 spheres, the one in the center (the smaller one), just has the basic Bryce mirror mat on it.

The larger, surrounding sphere; use the Bryce preset "Bumped Glass #2", and set the refraction index to the magic number of 76. This will make it look hollowed out. (AgentSmith secret) ;o)

AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Teknal ( ) posted Fri, 09 July 2004 at 9:12 PM

Thanks AgentSmith! I downloaded them. I'm going to try and work with them a bit over the weekend. -T


TMGraphics ( ) posted Fri, 09 July 2004 at 10:30 PM

Can't wait for the Bryce/HDRI tutorial! Hurry up already! LOL


AgentSmith ( ) posted Sat, 10 July 2004 at 6:47 AM

:oD Okay, lol. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


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