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DAZ|Studio F.A.Q (Last Updated: 2025 Feb 05 8:15 pm)
Mostlikely, you have all your materials still set to a plastic lighting model. What you need to do is go to your surfaces tab, then click on sideways triangle in upper right and click on show surface list. This will list all the material zones in all of your figures. Doing this will allow you to select multiple material zones at once. Once you have what you want to fix selected, click on the advanced tab on the right side of the surfaces window, and scroll down to the bottom. The lighting model selectoins are a drop down menu, and you can select something else to set how the model reflects light. You can also tweak the glossiness settings from the Advanced menu, it is close the top.
Studio's Lighting is not as... weak (?) as Poser's lighting. The settings do not transfer over very well, and they always need to be tweaked. The more Poser lights in a D|S scene, the brighter the scene will be. If you are using some of the DAZ global lighting, you will need to kill off some of the ambient lights to get the same effect. I have yet to figure out what the magic number is for reducing the percentage of the Poser lights in Studio.
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I am trying DAZ|Studio, but every render appears washed out. Not very appealing at all. I have the quality slider all the way to the right for most quality, but no change. Is there other settings for the 3DDelight renderer that I'm not seeing? Or is this normal?