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Carrara F.A.Q (Last Updated: 2024 Dec 23 6:48 pm)
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Do you want to Export them from Poser as single OBJ files and then Import them one at a time into RDS? If so, In Poser 4 (All I have now) do the Export as OBJ and select only the object you wish to Export. Do this for both objects. Then import them both into RDS. -or- Like CCP said - It might be a scale issue. Import the Object(s) into RDS then look for the object in the Scenes Properties tray. (Its been a while since I used RDS so this might not be 100% correct). But locate and select the object. Then raise the scale to around 500% rather than 100%. See if that helps. Then when Exporting back to Poser make sure to set the scale back to 100% before Exporting. If this doesnt help post back. Clint
Clint Hawkins
MarketPlace Manager/Copyright Agent
All my life I've been over the top ... I don't know what I'm doing
... All I know is I don't wana stop!
(Zakk Wylde (2007))
Thanks for the help guys but that does not seem to be my problem. Maybe if I give more details on what I'm trying to do it will help. I want to take the mesh from one character and add the head of another. The neck and head don't match up so I want to modify the head or the neck so that they fit together and then weld them together. I'm tring to get the both the neck and the head into the mesh form modeler so I can do this but I seem to be able to only get one object at a time even after using the group tool. I don't want to export the neck and head as one object because I want to be able to use existing morph targets for the head and I'm worried that the vertices will get messed up when I seperate them. I own an older version of MAX as well but I'm not sure how to do this in MAX. I'm used to using Ray Dream for Morph targets because I like the attraction tool. I'm open to any ideas. Thanks, Thorgrim
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Hi guys, Is there away to get two objects from poser into the Mesh Form Modeler with out exporting them as one object? I tryed using the Mesh Form Modeler button like it says in the manual but either I can't seem to get it around the objects or there not showing up in the modeler. I'm probably just not doing something right so if someone could walk me through it I would really appreciate it. Thanks, Thorgrim