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Carrara F.A.Q (Last Updated: 2024 Dec 23 6:48 pm)

 

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Subject: Ray Dream question


Thorgrim ( ) posted Sun, 29 October 2000 at 12:20 PM · edited Mon, 29 July 2024 at 7:13 AM

Hi guys, Is there away to get two objects from poser into the Mesh Form Modeler with out exporting them as one object? I tryed using the Mesh Form Modeler button like it says in the manual but either I can't seem to get it around the objects or there not showing up in the modeler. I'm probably just not doing something right so if someone could walk me through it I would really appreciate it. Thanks, Thorgrim


ClintH ( ) posted Sun, 29 October 2000 at 3:45 PM

Do you want to Export them from Poser as single OBJ files and then Import them one at a time into RDS? If so, In Poser 4 (All I have now) do the Export as OBJ and select only the object you wish to Export. Do this for both objects. Then import them both into RDS. -or- Like CCP said - It might be a scale issue. Import the Object(s) into RDS then look for the object in the Scenes Properties tray. (Its been a while since I used RDS so this might not be 100% correct). But locate and select the object. Then raise the scale to around 500% rather than 100%. See if that helps. Then when Exporting back to Poser make sure to set the scale back to 100% before Exporting. If this doesnt help post back. Clint

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Thorgrim ( ) posted Sun, 29 October 2000 at 9:40 PM

Thanks for the help guys but that does not seem to be my problem. Maybe if I give more details on what I'm trying to do it will help. I want to take the mesh from one character and add the head of another. The neck and head don't match up so I want to modify the head or the neck so that they fit together and then weld them together. I'm tring to get the both the neck and the head into the mesh form modeler so I can do this but I seem to be able to only get one object at a time even after using the group tool. I don't want to export the neck and head as one object because I want to be able to use existing morph targets for the head and I'm worried that the vertices will get messed up when I seperate them. I own an older version of MAX as well but I'm not sure how to do this in MAX. I'm used to using Ray Dream for Morph targets because I like the attraction tool. I'm open to any ideas. Thanks, Thorgrim


willf ( ) posted Sun, 29 October 2000 at 10:22 PM

You should be able to select the entire mesh in one modeler, copy it, jump into the other modeler for the other part & just "paste" it in there.


Thorgrim ( ) posted Mon, 30 October 2000 at 11:04 AM

Thanks Guys! I am able to paste the other object into the mesh form modeler. So simple a solution, but it didn't occur to me at all. Thanks, Thorgrim


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