Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Same here, danamo. I whiled away many an hour and never got it right, until just about two weeks ago. It is very gratifying. Congratulations, ladymist95. I can tell all of you where I kept high centering. I simply didn't realize you have to save the obj from uvmapper. I kept trying to put the mapped texture on the old obj file that didn't have uv coordinates. When I finally realized I had to save the obj from uvmapper, life was good after that. Stupid, stupid, stupid. An example of the old addage that, "If I can do it, anybody can." Two years of spinning my wheels. 'Bout time. :-)
Attached Link: http://www.unwrap3d.com
I'm a fan of Unwrap3d, find it very easy to understand (which isn't usual for me with any software!). Also, it converts a huge number of file-types to and fro, so it's worth having just for that.Attached Link: Template Tutorial
I made a tutorial on how to make a template if anyone is interested. I was bored and really need to get a life :) At the top of the Tutorial you can down load MapperTut.zip which has the Gas Tank.obj model in it which can be used for any purpose you want commercial or noncommercial, too lazy to finish and post in freestuff section :)Message edited on: 08/05/2004 10:45
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The object is just a test object I created for my gas station. Don't know if I will put in just depends on how well it turns out in the end. The texture curently on it is in no way the texture I will use it is just a test texture to learn how to use uvmapper.
The model is not completely done either, I still have to add the gauges and valves. Will probably be done as a separate object for easy of texturing.