Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
Any time I want to render a scene with Vickie + any other character, etc. I turn on virtual memory on my old G3-only 160 Mb of Real RAM. I usually give it a total of 300 or so. Otherwise I get the cant find texture, bump message. And sometimes Poser 4.18 loses the existing texture maps (until I close and reopen it-when it is running out of memory to eat! On a Mac at least P4 is a memory hog-and does not willingly release RAM once it has used it. There have been times when it has been necessary to save an in-work scene, close P4 and reopen it to get it to work properly. This was once mentioned as a recognized problem "memory leaks" but at least for the Mac was never resolved. Ah well. I have rendered two vickies-including a Very highly morph targetted Marilyn (Darth's masterwork) which included a boatload of extra morphs. Dont think there is a Morph Manager for the Mac so once a morph is loaded its there forever. Good luck! Eric Walters
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I've been having trouble rendering three or more Vicki characters together when each figure is using a different texture map. I get a message that "a requested bump (or texture) map is missing or can't be read." I know that all my maps are properly saved and formatted because I've used them successfully when rendering individual figures. It's the use of three or more that causes the problem. I know that Vicki's maps are very large and require a lot of memory. I'd conclude, then, that the problem lies in insufficient memory. But I've upped the memory for Poser to 300 megs of RAM! This already borders on the ridiculous, so I don't think RAM is the problem. Has anyone tried creating smaller Vicki maps to save memory? Are the maps, in fact, the source of the trouble? Is anyone here using multiple Vickis (and multiple Vicki maps) without difficulty?