Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 10 9:40 am)
Did Poser 3 just use TIFF's? I forget. TIFF and BMP formats are uncompressed, the only difference I can think of is that TIFF's can take an alpha channel. However that is not used directly in texturing, so I can't think of anything between them. JPG's can be compressed so there can be a saving in performance, the trade off being clarity.
Tiffs can be compressed, but an uncompressed tiff shouldn't be any different in image quality from a bmp; tiff has a larger header (tags in a tiff) than a bmp but allows for more information as in artist, software, date, etc. Tiff also has the capacity to store multible images but I don't know that there is any standard for retrieving these additional images and there is a lot of confusion as to what constitutes a "standard" tiff implimentation. For most purposes you're better off using bmp rather than tiff. png is probably even better for general purposes - as long as you aren't trying to make your own deflate based compressor/decompressor (LOL I actually tried that) and keep in mind that not all existing software takes full advantage of the png specification.
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why do some models use tiff instead of bmp and jpg . what function or benifits does it do differnt then the jpg or bmp?or what the right circumstances to use a tiff?