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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
What's the blue group? Buttock? Don't put buttocks in (or alternatively don't put thighs in, that depends a little on the model. How did you bone it? In the setup room? and is it only the right leg?
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
You can't have both buttocks AND thighs as both has to be parented to the hip. And in Poser, no parent can have more than one child. So it's EITHER buttocks OR thighs (and usually thighs) but not both :o)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
I think the best E-Z way to set up a short skirt is to have it all hip mesh, with ghost thigh operators. As the figure's thighs are a child of the buttocks you will also automatically get rotations for the figures buttock's too. If you had a buttock operator you would get double rotations. Actually, a parent can have any number of children, look at the figure's hip, for example. I think you ment it the other way around, ernyoka1. ;-)
Er.. yes, of course.. sorry for confusing the matter blush
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Hi Manuel! I think you should try Jim Burtons advice. Otherwise (alot of mesh tweaking) you could try using only your abdomen and hip bones, adding a "skirt bone" for the rest (as a child to the hip), just for minor bending. The different poses you then control through morphs. If you still are setting up the groups in LW then just keep the Abdomen and Hip groups (as closely as possible to the original mesh) just make the remaining polys a group (part) named "skirt".
Message edited on: 08/23/2004 14:54
Thanks lupus and philc for helping me understand how to build this skirt from an obj . I learn how to comform the dress and bone the dress and group the dress. :)
Heres the a wallpaper of the dress in action
If you take any valid, working CR2, you can have the last part (or group) in any chain as a "ghost" part, with no mesh, the mesh that would have been this part can be all in the parent of the part. I do all my shoes with ghost toes, for example. O.K., here is the E-Z way: Find a working skirt CR2 for the figure you want the dress to fit that is set up the "regular" way, with hip and buttocks in mesh, no thighs, no shins. Point it (the CR2) to your new dress mesh which is all hip part (you have to weld up any old seams, too. The CR2 calls out the OBJ file in two places as I'm sure you know. In you favorite text editor (or better yet, a CR2 editor) so a search and replace of "lButtock" with "lThigh", "rButtock" with "rThigh". Open the new CR2 in Poser, make adjustments as required. If you start from the figures CR2 it is a little harder, as you must first delete the thighs before you use that name for the buttocks. Yes, it does get complicated! You might want to look at some of the many threads at PoserPros' Characters and Clothing forum on this subject.
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But now one of the legs keeps going through the skirt.
1.When its says multy group how do i fix that?
2.Do I Just delete that part that says no bone?
Manuel(Nio)