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Subject: Why didn't anyone tell me that Rhino could do this???


MoonGoat ( ) posted Fri, 24 September 2004 at 7:50 PM · edited Sun, 01 December 2024 at 4:25 AM
Zhann ( ) posted Fri, 24 September 2004 at 7:59 PM

Rhino is a premier modeling app, so this nothing special for it to handle. The artist/modeler gets my praise, musta taken awhile to get it perfect.....

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GROINGRINDER ( ) posted Fri, 24 September 2004 at 9:17 PM

Y@ is one of Rhino's premier modelers and his specialty is cars. Each one is more stunning than the last.


AgentSmith ( ) posted Fri, 24 September 2004 at 9:44 PM

Oh, yeah, Rhino has been one of the top modeling packages for some time now. It IS more of a CAD type of modeler, where as you can model objects that compare to real world objects with exacting tolerances, if you want/need. As a sidenote, for an organic modeler, I would suggest looking at pixelogic's Zbrush 2.0, it is ridiculously amazing, imho. AS

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kaom ( ) posted Fri, 24 September 2004 at 10:15 PM

I could of told you that years ago.. I know that I'm repeating words here, but Rhino is THE preiere modeling app at any price.. I primarily model cars in Rhino. and it's a joy.. Yes it is CAD based, but all 3D programs have CAD roots.. It's also a very capable organic modeler too, look at Teyons work, (Rhino Mod), there is some sick work out of Rhino.. I personally will never look anywhere else for modeling.. I can create any surface or shape I need.. And having CAD precision and snapping powers makes very difficult tasks in other apps seem like cakework.. Not to mention, there are many, many, many, many jobs out there that are Rhino based. It's used in everything from Medical, to Automotive, to motion pictures, knowing Rhino well can make you money. In short, if you can afford it, get Rhino, period.


kaom ( ) posted Fri, 24 September 2004 at 10:17 PM

PS - y@ does some great work. There's a bunch of us car heads in the Rhino forum, come on over and visit... And Rhino plays very nicely with Bryce, it's a KILLER 3D file converter in it's own right..


Stephen Ray ( ) posted Fri, 24 September 2004 at 10:39 PM

ACIS modeling rocks, it's one of the hardest to learn ( which I'm still slowly doing ). but what can be accomplished with it, is truly amazing.

Stephen Ray



maxxxmodelz ( ) posted Fri, 24 September 2004 at 11:42 PM

Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Y&Artist=Honda2000

That's a great model! I'm not particularly fond of the render, however. The radial "noise" in the reflections kinda turns me off. Maybe he wanted that effect, but I don't know why it's there. If you like great car renders, check the link above. This guy does some of the best I've ever seen.


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Erlik ( ) posted Sat, 25 September 2004 at 1:56 AM

My 0.02 credits: I'm not much of a carhead, so they don't do much for me. But other models done in Rhino... Go to the forum and check monthly challenges. Rhino has spoiled me for any other modelling program. Everything else pales in comparison.

-- erlik


Kemal ( ) posted Sat, 25 September 2004 at 1:58 AM

Too bad that Rhino cannot produce organic meshes sutable for character animation, nurbs to mesh conversion always leaves artifacts, so even doable, organic modeling in Rhino does not have future in this area ! :) My 2 cents ! :)


pogmahone ( ) posted Sat, 25 September 2004 at 3:25 AM

"Why didn't anyone tell me that Rhino could do this???" cos it costs $795, and this is the Bryce forum.. Sorry, couldn't resist ;o)) Looking in the Rhino gallery, the rendering in the kind of images that a lot of people do here looks very flat, compared to Bryce. Not knowledgeable enough to know if it's because Flamingo (@ $470) isn't suited to that type of work, or that people just don't use it in that way very much and therefore aren't experienced at milking the renderer for all it's worth.


Erlik ( ) posted Sat, 25 September 2004 at 6:15 AM

Flamingo. McNeel is gonna license Brazil for version 4. BTW, see my pics. Anything that's not explicitly a Poser figure is usually done in Rhino. Unfortunately, Kemal is right - meshing in Rhino could be a lot better.

-- erlik


blaufeld ( ) posted Sat, 25 September 2004 at 6:34 AM

A quick question: I played with an old Rhino demo (think it was v3 or 3.5), but I seem to remember that it does only NURBS and not surface subdivision... Am I right?


electroglyph ( ) posted Sat, 25 September 2004 at 9:16 AM

I use Rhino for a lot of my models then export as 3ds and import into Bryce. The only problem is when you convert from nurbs to surfaces rhino wants to make a cube that has 512 polys. Normal poly modelers just make two triangles out of each face for a total of 12. This makes huge files that you can't easily share over the internet.


kaom ( ) posted Sat, 25 September 2004 at 10:14 AM

You can export polys from Rhino.. But you have to go through the task of learning proper NURBS to Mesh conversion. It's a little bit of a trick, but it's not a problem... You can tell Rhino exactly how many polys to make something. And no, Rhino is definately Subdidvion modeler, NURBS are shiznet...


GROINGRINDER ( ) posted Sat, 25 September 2004 at 10:44 AM

Yes, you definitely have to shmooze Rhino a little to get your meshes exported as obj files. It helps to mesh each piece separately rather than mesh the whole model at once.


pakled ( ) posted Sat, 25 September 2004 at 10:47 AM

yeah, they're car buffs over there..I irreverently refer to the Rhino gallery as the "Rhino Rims" guys..;) yeah..maybe some of us couldn't afford it..;)

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kaom ( ) posted Sat, 25 September 2004 at 4:26 PM

pogmahone: I think you may be confusing Flamingo renders for Rhino Flatshade renders. Rhino renders look very flat, and can be rendered with full nurbs wireframes, or not.. Flamingo renders, well, to say the least, are beautiful. Flamingo is intended for product/advertising/architectural/CAD/Engineering renders. Flamingo is almost as slow as Bryce, but has an incredible Raytacing & texture system.. Also, Flamingo is actually Accustudio, just packaged a little different, but the main program is Accustudio..


TheBryster ( ) posted Sat, 25 September 2004 at 7:12 PM
Forum Moderator

Great looking machine and all, but technically flawed. The drive would get his feet burned from the heat of the front brakes...

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kaom ( ) posted Sun, 26 September 2004 at 7:37 PM

Nope, same as in an Enzo or Mclaren, very close to the feet, cab forward design.. It is totally possible, in fact y@ is having one of his cars actually built, the Garra, check it out. You can search for it in the Rhino forum if it sounds interesting.


Rayraz ( ) posted Mon, 27 September 2004 at 9:39 AM

WOAH!! someone make me a realistic car modelling turorial! I wanna make that kinda stuff too!

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Gog ( ) posted Mon, 27 September 2004 at 11:08 AM

@ MaxxModelz, I think the pattern is part of the texture intentionally, the machine is supposed to be carbon fibre, so I think he's gone with carbon fibre mesh and no colouration much as seen in many carbon fibre car parts. The modelling is very cool, but the Yokohama logo is back to front, I think the map has somehow been reversed! And yeah Rhino is a good app....

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Gog ( ) posted Mon, 27 September 2004 at 11:11 AM

Attached Link: http://suurland.com/blueprints_archive.php

@ Rayraz, one car modelling site, it's tuts are in Max but applicable to any mesh modeller. Also loads of handy blueprints of cars linked up :)

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


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