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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 15 9:11 am)



Subject: Poser 5 ghost window - why?


Finister ( ) posted Sun, 26 September 2004 at 2:53 AM · edited Fri, 15 November 2024 at 6:38 PM

file_130738.jpg

What causes this window to pop up? Once it pops up the only way to close it is to close Poser 5. Anyone else get this? Fin


KarenJ ( ) posted Sun, 26 September 2004 at 3:11 AM

Yes, I get it too. I have no idea what causes it but it doesn't seem to do any harm.


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


MissTara ( ) posted Sun, 26 September 2004 at 3:24 AM

Isn't that what happens when Poser is looking for something and can't find it? Like a texture for a character you've loaded?


KarenJ ( ) posted Sun, 26 September 2004 at 3:33 AM

Hmm, it could be that this pops up after a search window, yes. I shall have to take note of when it appears...


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


JenX ( ) posted Sun, 26 September 2004 at 4:10 AM

I get that a lot, too, after I've double clicked on a dial once too many times. It doesn't close, and you can't find it. It doesn't lag the program, either...it's just there, LOL.

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TygerCub ( ) posted Sun, 26 September 2004 at 4:52 AM

In P4, it pops up when looking for textures. To get to it, I reduce all windows and click on the "ghost" to see it, select the appropriate answer to whatever the question might be, then Poser continues on as usual. Don't know if that will help for P5...


peevee ( ) posted Sun, 26 September 2004 at 4:57 AM

I think it pops up once you opened one of the libraries ( figures, poses, hands )


Farside ( ) posted Sun, 26 September 2004 at 5:18 PM

I get it all the time as well, doesn't seem to do anything negative other than having an extra window there. I've had that happen on occasion with other programs in the past but Poser does it most often.


modus0 ( ) posted Sun, 26 September 2004 at 8:39 PM

I've had that pop up on occasion as well, and even minimizing all windows and clicking on the "ghost" doesn't do anything. On a side note, closing it has closed Poser itself, and it always goes away when I shut Poser down.

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ynsaen ( ) posted Sun, 26 September 2004 at 10:51 PM

Um, it's the parameters palette and/or Libraries Palette, folks :)

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)


Robo2010 ( ) posted Sun, 26 September 2004 at 11:46 PM

Yeah...I get that to alot. Appears from no where after awhile playing in Poser 5, even when you do close the palettes in poser, it is still there. When you right click on it, then "Close"...it also closes Poser and your hard work that you done for the last few hours. I had 4 of em appear one time when I was doing a render.


Finister ( ) posted Mon, 27 September 2004 at 2:38 AM · edited Mon, 27 September 2004 at 2:41 AM

Hey Ynsaen,

Is there a way to close it without it causing Poser 5 to shutdown?

I agree with the above folks, if you try closing that window it causes Poser 5 to shutdown. Sometimes it opens when I click commands too fast, but then it seems to open for no apparent reason - like when I'm moving the camera using the camera ball.

I don't know for sure if it slows down rendering but it makes you wonder.

Thanks,

Fin

Message edited on: 09/27/2004 02:41


hogwarden ( ) posted Mon, 27 September 2004 at 6:09 AM

Don't worry about it... it's harmless. It's just one of those things which happens when you write a program for MAC and port it to Windoze (Hehe!). Windows sometimes thinks that the library palette or the prefs window are actually seperate prorgams running and Poser doesn't tell it to hide the taskbar entries. H:))


Finister ( ) posted Mon, 27 September 2004 at 7:05 AM

Thanks Hogwarden. That's interesting. Glad to know it's harmless.


svdl ( ) posted Mon, 27 September 2004 at 10:04 PM

hogwarden is right, this is not unusual with ports from another platform to Windows. It's the result of sloppy work by the porting programmers, a recompile with a Windows C++ compiler is not enough to convert a Mac (Unix, OS/2, whatever) program into a real Windows program. Same goes for any conversion from one platform to another.

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