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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: VUE5, OpenGL, and .pz3's issues


spider1313 ( ) posted Sat, 16 October 2004 at 9:06 AM · edited Sat, 25 January 2025 at 5:42 PM

I am currently experiencing a number of problems with the above not playing well together'-)!
My new video card(NVIDIA GeForce FX5200)seems to be working fine with the basic items from the Vue libraries, i.e. plants, terrains, etc., but when I load a .pz3(any Poser character, no discrimination here'-)!) I am getting a solid grayish box with OpenGL turned on AND if I switch out to wireframe the result is a very sketchy version of the wireframe I am used to with Vue4!
Secondly, upon loading up three pz3's(approx 750mil polys and about 60Mb of folks) I am getting the dreaded out of memory pop-up prompting for a save and the "cross your fingers and pray that this works" caveat...LOL! While using Vue4(and this before the installation of this vid card, using just the 4Mb piece of plastic installed with my puter...LOL)I wouldn't encounter any problems 'til getting up around 150Mb worth of Poser figures?!?
I know a lot of folks here are using this card and I have done the test inside Vue5 for this card and it says it should work fine, which it does...I guess? just as long as I don't use any Posers...which for me, as you might already know, is asking quite a bit! LOL!
Any thoughts, ideas...short of giving up my Posers >VBG< would be greatly appreciated!!!

steve


wabe ( ) posted Sat, 16 October 2004 at 11:44 AM

Hi Steve, have you checked your display settings in the preferences? You should do that. And then, give V5 more time to display the things correxctly. It always starts with a gray box and after a while (thinks maybe wether the model is ok or not) they are displayed correctly. 750 mill polygons?? Are you sure? This would be a record i guess. My personal record is 100 mill polygons. For a Vue file. And i was quite proud of myself with that. One thing you can try out. Open the pz3's in Vue and save the imports then as vob's. This you load into V5 to see wether that makes a difference. Let us know.

One day your ship comes in - but you're at the airport.


spider1313 ( ) posted Sat, 16 October 2004 at 12:26 PM

ROFL, walther! I wish I could load 750 mil poly's! That should read 750,000! Anyhoo, I did try saving all the Poser peeps as .vob's and that did not help either! As for the "waiting for VUE to OK the model", I did experience this before and had to wait for the prog to OK my Posers, but this time 'round VUE just wasn't gonna cooperate '-)! I'm wondering, walther...if you or anyone else could let me know what settings you are using as far as OpenGL so I could have an idea of what I should be looking for re: a possible starting point! I have now gone back into Vue4 and currently have had no problems with this scene which is now up to 105Mb and well over a million poly's and thus far no signs of sluggishness...fingers crossed as I jinx myself here...LOL!
Looking forward to any further suggestions, ideas?

steve


wabe ( ) posted Sat, 16 October 2004 at 2:58 PM

Steve, i am at home right now and have no hand at Vue. I will send you a screenshot of my preferences settings early next week. In the preferences settings under display you have some sliders that control the display quality - and speed therefore too. Maybe you play with those a little and see wether it changes anything. If you want to, you can send me the pz3's as well so that i can test them - if i have the models as well of course. But the chances are not too bad.

One day your ship comes in - but you're at the airport.


spider1313 ( ) posted Sat, 16 October 2004 at 3:45 PM

Just got back in, walther! Had to give my two remaining brain cells a bit of fresh air '-)! Going to go back into 5 and see what I can do by fiddling with the controls...although I am still a bit muddled as to the fact that 4 would handle the 105Mb like it did and 5 wants to give up at only 65-70Mb? Java in hand, I'm going in...watch my back...LOL!!


FrenchKiss ( ) posted Sat, 16 October 2004 at 3:56 PM

Steve, my Vue is really slow in displaying the pz3s in Open GL and I have to wait a while (several minutes sometimes) for them to show immediately after importing them. Of course, I'm talking about Vue Pro but I think Vue 5 may be the same.


spider1313 ( ) posted Sat, 16 October 2004 at 4:20 PM

file_134465.jpg

Hey, Linda! As I mentioned above, I gathered up my strength (java induced, of course...LOL!)...went back into 5 and after now waiting for a good 5 minutes this is what I am getting! So you can see that plantlife is being displayed, it is still the .pz3 that is not being recognized by the OpenGL? Have tried disabling background draw, running the OpenGL both with the hardware and software option applied all to no avail? Guess I will now try and see if I can't at least get the scene I constructed in 4 to load into 5...AFTER refilling the ol' java vassal that is...LOL!! I shall return '-)... steve


Djeser ( ) posted Sun, 17 October 2004 at 1:52 AM

file_134467.jpg

I have that same NVidia card, Steve; here's a screen capture of my options settings.

Sgiathalaich


Djeser ( ) posted Sun, 17 October 2004 at 1:53 AM

file_134468.jpg

And here's what I get when I import V3 into the scene.

Sgiathalaich


sacada ( ) posted Sun, 17 October 2004 at 1:57 AM

file_134469.jpg

When I turn off "Background Draw Thread", the pz3s turn into boxes.


Djeser ( ) posted Sun, 17 October 2004 at 1:59 AM

Hmmm, that's weird, Scott...doesn't do that to me. Wonder why?

Sgiathalaich


sacada ( ) posted Sun, 17 October 2004 at 2:05 AM

On an image where I used highly detailed pine trees, I couldn't change from the boxes. Didn't really play in this area though, so don't know. Maybe more intricate mesh causes boxes with ratio to system specs.


sacada ( ) posted Sun, 17 October 2004 at 2:10 AM

Just opened the pines scene and the pine meshes stayed as boxes. Checked "Background Draw Thread" and then waited about 30 seconds before pine mesh boxes turned into trees. :P Wish I had done that when doing the image.


wabe ( ) posted Sun, 17 October 2004 at 3:55 AM

I had that sometimes as well. And the objects suddenly appeared (visually) when i selected another object. Or load a new one. And waited a while to let the program refresh all windows. A stupid question for the two brain cells. You are sure that you haven't turned on the Wireframe Box display option for an object? If you have done that the next loaded object is displayed in Wireframe Box mode too. But that would have been too easy i guess.

One day your ship comes in - but you're at the airport.


niandji ( ) posted Sun, 17 October 2004 at 6:33 AM

file_134470.jpg

Here are my settings. As you know I have the same video card, and the pz3's appearing in boxes seems to be a resources issue - that is to say, after multiple ones have been added, or particularly complex ones.


spider1313 ( ) posted Sun, 17 October 2004 at 11:28 AM

file_134472.jpg

LOL@walther as I sneak back into VUE to see if it could be this easy...NOPE...not it!LOL! Anyhoo...after seeing the choices of setting for other's machines/cards, I seem to have arrived at something that works for me(in this scene)at least '-)! I, too, get the disappering/reappearing view myself by clicking around various parts of the window...@Christie...this is exactly what my wireframes look like as well(not as crisp as they are in my VUE4...@Scott, I can't imagine how you could've envisioned your "pine tree" image with all those trees as boxes '-)...and lastly@nick(just 'cuz I'm *trying* to stay in order here...hehe)I can see this is going to be a big problem for me with my use of multiple Posers(Ahhhh well? Guess I/we'll come up with a plausible work-around for this eventually'-)?) Thanks all for the screenshots/input/suggestions! Going back in for a bit o' play-time 'fore heading out to a job! btw...wish you all could see this tex on M3...it's TamelaJ's newest(on sale now for only $11.01 AND it IS a beauty!!) steve


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