Thu, Feb 13, 8:00 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Need sky help...


Zhann ( ) posted Mon, 25 October 2004 at 3:20 AM · edited Thu, 13 February 2025 at 5:25 AM

Yes me, I need help with the dang sky....here's what I want, haze at the horizon with a little glow, some clouds and black space with stars about one third above it, does that make sense? I've tried every dang sky I could and turned everything off and I can't get this effect, it's driving me batty, will I have to break down and do it in post? Or does someone know a way? I'll do a sketch...

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


Zhann ( ) posted Mon, 25 October 2004 at 3:25 AM

file_136362.jpg

the sketch

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


AgentSmith ( ) posted Mon, 25 October 2004 at 3:46 AM

Tricky, tricky. You may have to resort to using a sky, volume spheres, and maybe even spheres for the stars (as Bryce starfields can sometimes suck.... AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


haloedrain ( ) posted Mon, 25 October 2004 at 4:20 AM

I've taken to using infinite planes for stars (set to track the camera, otherwise they can look really weird), making 2 renders, with and without the stars, and erasing out the bits with stars on top of the clouds and near the horizon with photoshop.


AgentSmith ( ) posted Mon, 25 October 2004 at 4:51 AM

file_136363.jpg

Here's a quick shot at it. Bryce just needs better stars. ;o AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Zhann ( ) posted Mon, 25 October 2004 at 5:24 AM

Hmmmm, that's almost it, I'll give it a try, what's your base sky preset or is it custom?

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


AgentSmith ( ) posted Mon, 25 October 2004 at 6:14 AM

Attached Link: http://market.renderosity.com/~bryce/zs1.zip

Custom. Here ya go. AS

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


Zhann ( ) posted Mon, 25 October 2004 at 6:16 AM

Why that's most kind of you AS, thanks!...=)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


AgentSmith ( ) posted Mon, 25 October 2004 at 6:17 AM

no prob. ;o)

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


RodsArt ( ) posted Mon, 25 October 2004 at 6:17 AM · edited Mon, 25 October 2004 at 6:19 AM

Make your Sky the way you want it & set your POV. Use Universe Image creator to make a starfield, which gives you complete control of the density & other variations it offers. Place a 2d plane or even use a booleaned sphere. Load the starfield image. Cool advantage here...it's already set for tranparency setting. Tweak your starfield till your hearts desired in any 2d editor. You can also load the ambience button and increase or decrease brightness.
This will also allow you create ANY sky backdrop you want.
So many options.
Hope this helps.

Message edited on: 10/25/2004 06:19

___
Ockham's razor- It's that simple


Erlik ( ) posted Mon, 25 October 2004 at 8:19 AM

An addition: There is a panoramic starry sky photo somewhere on the Web. I downloaded it as tiff under the name of ... tycho8.tif, I believe.... funny thing, I found it in-country, at the web site of Visnjan observatory. :-) http://www.astro.hr/ucionica/tom/maps/ Anyway, create a gradient map for the glow as well as the greyscale map of the same for the blending. Apply the photo to a semi-sphere in Channel A, the gradient in Channel B and the greyscale in Channel C. I now forget which is which, is black -> show texture A or texture B. But you'll see very quickly. Go to the Sky Editor and play with Cloud Altitude. I'm sorry, no pictures because I'm at work. If you want, I'll do them when I get back home tonight. PS That TIFF constantly crashed my Bryce, so if it does the same with you, just resave it as JPG. Also, increasing the ambience will probably help stars to stick out more.

-- erlik


orbital ( ) posted Mon, 25 October 2004 at 12:54 PM · edited Mon, 25 October 2004 at 12:56 PM

file_136365.jpg

This is custom sky I made. I changed the FOV and camera scale, by clicking the zoom out on the 2d projection tool a couple of times. This made the stars look more realistic for some reason. I found that the colour of the clouds and haze worked pretty well what ever colour I chose. The only thing I don't like is the blotchy effect you get higher up the screen, but that was sorted out easily enough in post. If it's any use to you let me know, or any one else for that matter by IM.

Message edited on: 10/25/2004 12:56

http://joevinton.blogspot.com/


Aldaron ( ) posted Mon, 25 October 2004 at 4:24 PM

IMO the stars in the custom star setting looks better than the random one.


Zhann ( ) posted Mon, 25 October 2004 at 8:26 PM

Orbital you and AS are real close, leaning more towards yours though, thanks guys, this is a great help, getting skies to look right, especially with special effects isn't as easy as it looks, thanks for all your work.....=)

Bryce Forum Coordinator....

Vision is the Art of seeing things invisible...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.