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Subject: Another Simulation Demo


Nicholas86 ( ) posted Wed, 27 October 2004 at 8:12 PM ยท edited Sun, 10 November 2024 at 6:14 AM

Attached Link: http://www.vizualds.com/e107_images//newspost_images/splash.mp4

http://www.vizualds.com/e107_images//newspost_images/splash.mp4 Another demo. And a simple show of Character animation. Though probally not what you are all thinking;) Brian brian@vizualds.com http://www.vizualds.com


res1yfb1 ( ) posted Wed, 27 October 2004 at 8:56 PM

Brian.....you are doing some very cool stuff!..Keep them coming.


GWeb ( ) posted Wed, 27 October 2004 at 11:26 PM

Boy it is just old tricks you could do with any Carrara version. He tried to tempt us to buying CS4 by demostrating us with a rope that looked like if it had soft body dynamics. Trick or Treat


claudiomil ( ) posted Thu, 28 October 2004 at 1:27 PM

Very nice one, Brian. I don't know if you're open for requests, but I would like to see a demo using the new motion blur on a scene with object moving very fast and overlapping each other (real motion blur deformation). Thanks Brian.


Nicholas86 ( ) posted Thu, 28 October 2004 at 5:51 PM

Sure Claudiomil. I can do that for you.


PAGZone ( ) posted Thu, 28 October 2004 at 7:27 PM

For some reason that link opens up the raw file in the browser window, on Safari Mac. Usually this has to do with a setting on the web server for MIME types, but I guess it could be a glitch in Safari too. It does work if you right click and choose "save Linked file as..." and save the file to view n Quicktime... Paul


vinividivinci ( ) posted Thu, 28 October 2004 at 8:20 PM

Great animation Brian. Did you use deformers for the ball and the water?


claudiomil ( ) posted Thu, 28 October 2004 at 11:01 PM

Thanks Brian. I can't wait to see your next animation.


Nicholas86 ( ) posted Fri, 29 October 2004 at 12:39 AM

Yes vinividivinci, this is easily all done in CS3 and before. Just showing that you don't need fancy dynamics to get nice results. I'm slightly reworking this animation for better results.


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