Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
Argh. I have had enough of this silly head. I tried the "BrowsIn" MT, no luck. Still burly and visible. I can make them pop out like a cartoon though.. =/ they want to stick to her face. I tried a transmap too. No luck. I would just like to wipe al of the objects off of her face and skin it. (I could go to the asylum for that statement) hehe.. am I missing something? Frustrated
You are not using the version with Zygote's textures, right? If so, this comes with textures simulated by material colors. There are two eyebrow materials. The upper is the one which you can move and transmap. The other is the same as Posette. Just change the color of it to match that of the skin and it will mostly go away. Get some of the free textures - change everything to 555,555,555 and use the textures on the materials.
Hrm.. that's odd: I got the brows to go transparent, but they leave gaping holes in her head. I understand the technique of getting the material color as clos as possible to the tex but, sigh, is that the only other way? I wouldn't prefer seems (as if the tex was a gradient, etc). I was also confused as to what the numbers "555" meant? I was thinking RGB codes (max at 255) or coordinates but no dice. Just so there is clarity.. the "upper eyebrows" are not an issue. I thank you all for your patience. I see textures for Victoria, and sceenshots, and I see the brows gone. I know it can be done, just a matter of finding the key. Thanks again.
I have.. My point was just that my skin is very detailed.. so that there is a gradient passing through the location where those 3d eyebrows are, I changed the color of the 3d brows, and a solid color just doesnt blend in with the skin. One color alone won't work. I am positive I have seen images (not post-rendered) that have "painted on" eyebrows, meaning the skin. Take a look at the nipples too, they are exactly the same. (those are easier to blend though)... pulling out hair heh Thanks for your patience. =)
There are two eyebrows .. The upper and lower. The lower is attached to the head. It is just like making the P$ females eyesbrows transparant. Massive holes in the head. The other is the one that can be made transparant. Either fully if you don't want to mess with it or with a texturemap if you want it to look like actual brows. The key to the textures is to make the whole figure white and then add. Don't use the ones with tones parts. then they look seperated.
GOM said it best, but in case you're still confused, do this: open materials editor. 1. Pick "Upper Eyebrows" from the list on the upper right and set max trans and min trans to 100%, falloff to 0. 2. Pick "eyebrows" from the list on the upper right and set the color to white, highlight to black, ambient to black. Assign your head texture to this. 3. Pick "lips" from the list and do exactly the same thing. 4. Ditto lacrymal, iris, pupil, etc. 5. Assign the same texture to "skin head" and she should be ok from the neck up. Note: the teeth, tongue, and Inner mouth are on the body map...go figure. MaryCanary
Sorry, I meant 255,255,255 - white. Something else about the eyebrows - if you are using Zygote's textures, they come with a bump map - this map produces a strange artifact on the eyebrows. It went away when I eliminated this bump from the materials list. * means that you have the wrong material selected.*
Fab-U-lous! Yes, I fanally got what I wanted.. to an extent. I had to select match the color as closely as possible, keep the brows identical to the head. It was close, still noticable, but after I applied my transmaps to the other brow, it seemed ok. Thanks for all of your help. =) *side note: when I installed Vicki, it changed my Eve and P4 char. (they didn't have the eyelash, brows, lips, and nipples as a seperate entity; now they do... all of my models are thrashed. Anyway to reverse this?"
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I have just purchased the Victoria model, and have been trying my arse off to get rid of those eyebrows! No luck. =/ If anyone can help me out, or point me in the right direction, it would be more than appreciated! Thanks a ton.. =)