Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 01 2:11 am)
Ok, finally got to terms with the dials... Took me a while to understand what each one does. At first I came up with those values, and liked it that way so I left them like that (and that's a terrible mistake). The effect has to be checked under different lighting schemes!! Thanks everyone for your advice... Ghostofmacbeth did you get good results? I don't think this shader is intended to make things glow but... maybe you got something out of it? And stewer, thanks for making things so easy. You are of great help. BTW, my settings at the moment are Ka:0 Kd:1 Ks:1.2 Thickness:0,5 Eta:1.5 But I'm still working on it... Thanks again!! Ike.
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I've been experimenting with the tips found in various posts here and over at RDNA dealing with realistic skin texturing, basically using the skin shader in the material roon, (been all day at it...). And just when i thought I had the best values, I saved the materials, built a scene, clothed my character,and... Da Da!! She glows in the dark!! Obviously it's my fault for doing things the other way round... first setting the skin material,and then setting up the lighting... But, why does this happen?? I thought "skin" didn't mean "lightprobe"! I thought the skin shader would control how the surface REACTED to light, and not how it would cast light!! Pleeeaseee holy gods of realism Face_off, stewer, ynsaen, and the rest (y'know who you are...!) shed some light on my path....! :D