Sun, Jan 26, 5:37 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: Poser5 dweebs used in USA Today illo (online)


joezabel ( ) posted Mon, 22 November 2004 at 6:08 PM · edited Sun, 19 January 2025 at 9:23 AM

Attached Link: USA Today page

file_146047.jpg

Take a look at that link. Don't those characters look familiar? Of course, it would have been much more vindicating if the artist had really done a nice job of it-- those figures really suck! Oh well, maybe someday Daz3D figures will show up in USA Today.


Hawke ( ) posted Mon, 22 November 2004 at 6:22 PM

Lol - someone really went all out on that image :D Still, it gets the message across :P


dlk30341 ( ) posted Mon, 22 November 2004 at 6:24 PM

Wonder how much that person got paid for doing that...and they say we don't do art LMAO!!!!!


maxxxmodelz ( ) posted Mon, 22 November 2004 at 7:28 PM

I'm actually impressed they used dynamic hair there. Pretty cool if you ask me. I'm glad to see they used P5 figures.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


jentron ( ) posted Mon, 22 November 2004 at 8:51 PM

file_146048.jpg

OMG! Bell bottoms and a 'fro. In 1960? I don't think so...


ockham ( ) posted Mon, 22 November 2004 at 10:11 PM

You got it, Jentron. In fact their "2002" fashions would have looked perfectly at home in 1960, while their "1960" fashions belong somewhere around 1975.

My python page
My ShareCG freebies


fls13 ( ) posted Mon, 22 November 2004 at 10:38 PM

"Oh well, maybe someday Daz3D figures will show up in USA Today." daz . . . . . hahahahahahahahahahahahaha. Maybe someday people will quit praying at their altar and develop some real 3D skills.


maxxxmodelz ( ) posted Mon, 22 November 2004 at 10:48 PM · edited Mon, 22 November 2004 at 10:49 PM

"In fact their "2002"
fashions would have looked perfectly at
home in 1960, while their "1960" fashions
belong somewhere around 1975."

LOL! My god, you're absolutely right about that! Taking it a step further, the fashions they used in the 1960's part would also fit perfectly with today's fashions. Message edited on: 11/22/2004 22:49


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


joezabel ( ) posted Tue, 23 November 2004 at 5:55 AM

fls13-- If you're such a 3D Studio Max fan, why are you hanging out in the Poser forum? Hey, I admire people who master that stuff, but I'm merely an artist who wants to use 3D figures in my work. I'm not an engineer.


maxxxmodelz ( ) posted Tue, 23 November 2004 at 7:11 AM

"fls13-- If you're such a 3D Studio Max fan" Where does he say he's a 3dsmax fan? Hey, I'm a 3dsMax user, and I'm in the Poser forum quite often. Why? Because I use the program (more specifically it's models) in combination with Max.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Tirjasdyn ( ) posted Tue, 23 November 2004 at 11:24 AM

Wow there are a ton of poser pics on the page...all for showing statistics.. I wouldn't mind that guys job!

Tirjasdyn


joezabel ( ) posted Tue, 23 November 2004 at 11:34 AM

I was using 3d Max as an example; fls13 didn't say what program he was using. My point is that if somebody is using a high-end program, then fine, more power to them. But I don't appreciate being chided about "developing real 3D skills" just because I prefer to use Poser and Daz3D models. Actually, Maxxmodelz, I'd be interested in hearing your perspective as a 3DsMax user, concerning the Poser models. Can you customize the models in Max, or do you use them as is? Do you find the P5 models useful for anything? (I haven't.)


fls13 ( ) posted Tue, 23 November 2004 at 12:33 PM

"those figures really suck! Oh well, maybe someday Daz3D figures will show up in USA Today." and "I don't appreciate being chided about "developing real 3D skills" What did you expect? :O)


AntoniaTiger ( ) posted Tue, 23 November 2004 at 1:47 PM

I'd have to check the dates, but has anyone else watched "West Side Story" recently? The hair and the colour of the fabric are wrong, but I reckon he's close to what you might see in some places in the early Sixties. And jackets, skirts, and stuff are where the fashion details really give away the date.


joezabel ( ) posted Tue, 23 November 2004 at 7:16 PM

fls13-- I didn't realize before that you were an artist who works with P5 Judy a lot. I didn't mean any disrespect. If you enjoy working with the Face room and think it's valuable, more power to you. Personally I'm not interested in that, and I was keenly disappointed that the Poser 5 characters weren't put together better. I guess there are people who love Poser 5 and people who hate it, and I'm somewhere in between.


fls13 ( ) posted Tue, 23 November 2004 at 8:27 PM

Well, I looked at your gallery too, and it's great stuff, bright and witty. I just have gotten a little tired of looking at nothing but daz figures that look largely the same to me in so many renders. The P5's do break down too easily when extreme expressions are applied, but it's pretty quick and easy to get a tremendous variety of characters that aren't easily recognizable as any particular model in the face room. And Blender is my choice for full-function 3D app. It's FREE!


joezabel ( ) posted Tue, 23 November 2004 at 10:58 PM

file_146052.jpg

Thanks! Geez, most of that gallery stuff is over three years old! I did 2 poser graphic novels since then, over at moderntales.com. Yeah, I thought the P5 Face room had potential, but the results never looked natural to me. I also wanted to use the high-rez skin textures like Maskedit's. If you work at it, you can individualize V3 and M3 faces. See attached portrait of American Splendor's Harvey Pekar.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.