Thu, Dec 26, 3:12 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Model wip: Can You Guess What It's Going to Be?


tjohn ( ) posted Tue, 28 December 2004 at 5:05 PM ยท edited Thu, 26 December 2024 at 3:12 PM

file_161195.jpg

Still lots of details to work out, but the basic shape is there. Can you guess? :^)

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


tjohn ( ) posted Tue, 28 December 2004 at 5:07 PM

Oh...Wings. Rendered in Bryce.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Rayraz ( ) posted Tue, 28 December 2004 at 5:07 PM

a ps1?

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


tjohn ( ) posted Tue, 28 December 2004 at 5:15 PM

file_161196.jpg

Yep. I know it looks fairly simple, but the spherical indentations that the buttons sit in were very hard for me to figure out how to do. Here's the wireframe. John

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Rayraz ( ) posted Tue, 28 December 2004 at 5:18 PM

oh spherical indentations! yea I know those probs. Anything spherical or curved modelled into an otherwise flat surface causes troubles for me lol

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


pauljs75 ( ) posted Tue, 28 December 2004 at 6:00 PM ยท edited Tue, 28 December 2004 at 6:04 PM

Heheheh... Looking good! (At least you don't have to model the controller - unless you want to.) Still needs holes for the controller plugs and memory cards (and you thought making the circular indentations were tricky.)

I've got the indentations technique down to some extent, but sometimes it gets tricky no matter what.

On a flat it's easy if you make a big n-gon. Just put a cylinder with the same number of sides on it and bridge. Dissolve the rest of the cylinder off, flatten if needed. Inset, and then extrude the cirle in. If you get the idea of how Catmull-Clarke subdivisions work, you'll pick up on how to control shapes with edges pretty quick. :)

Message edited on: 12/28/2004 18:04


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


CrazyDawg ( ) posted Tue, 28 December 2004 at 6:04 PM

Hmm could it be a spaceship with a stearing wheel ?

I have opinions of my own -- strong opinions -- but I don't always agree with them.


ย 



ddaydreams ( ) posted Tue, 28 December 2004 at 7:16 PM
scoleman123 ( ) posted Tue, 28 December 2004 at 7:23 PM

the gamer in me says that you are all wrong. it is officaly called a Sony Play Station, or a mini-turn table with moveing pictures ;)

ย facebook.com/scoleman123


pauljs75 ( ) posted Tue, 28 December 2004 at 7:34 PM

Either you're just being funny or you haven't seen the ol' original design PS-1's before. Rayraz guessed right, since I have one of those sitting in my room. Heheh... More comments... The mesh there is a bit killer-heavy on the polys. (Unless you don't plan on smoothing it anymore.) You could probably get by on 1/3 the edges used there. (Bryce smooths imports also, after a certain point its just extra numbers to crunch and might slow things down.) Also don't forget that when making such mechanical shapes that the slide tool can be your friend if you make use of looped geometry. (Look up double-slide technique or something similar in the Wings forum.)


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


sackrat ( ) posted Tue, 28 December 2004 at 8:58 PM

A puppy ?

"Any club that would have me as a member is probably not worth joining" -Groucho Marx


erosiaart ( ) posted Tue, 28 December 2004 at 9:32 PM

has to be a play station.. and I'm ntoe ven into playing games..but there is definately soemthing gamey about this...


IndigoSplash ( ) posted Tue, 28 December 2004 at 10:17 PM

I thought it was a turntable. I've never seen a playstation...'cept for on TV. :)


Ardiva ( ) posted Tue, 28 December 2004 at 10:32 PM

It sez "Playstation" on your Wings3d pic. Did I guess right?? :)



Vile ( ) posted Tue, 28 December 2004 at 10:40 PM

One of the most amazing time wasters known to mankind. Why I hears you could spend hours no even days never leaving the couch playing that thing!


tjohn ( ) posted Tue, 28 December 2004 at 11:45 PM

Pauljs75: I was with you right up to "n-gon", lol. I'm still very much a modeling novice. I pretty much smooth as I go. I work for a while in Wings, save as a wavefront.obj, import that into Bryce and do a 4 rpp test render. I try to make an object in Wings that doesn't need to be smoothed further in Bryce after import. And yes, I'll probably make a controller if I finish the main unit. I don't think the ports will be that hard, I thought I'd just do some cuts, insets and negative extrusions. It may be harder than I think, but we'll see. I'm not going for total duplication, just near enough. The poly count in Bryce is only 8,368 so far, I don't think that's too bad. I saw your controller earlier, great job. By the time I got my ps1, though, it had the 2 analog thumb controllers and vibration. It got trashed, though, so I'll have to use my ps2 controller as a reference and make it grey. :^) Vile: For time wasters, Playstations can't touch Bryce or Wings. :^) And Sackrat got it right, it is a puppy. :^D

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


Kemal ( ) posted Wed, 29 December 2004 at 4:18 AM

I gave that sucka away loooong time ago, PS1 used to rock big time... Good modeling John, are you gonna do CD drive inside so it can be rendered with lid half-way open ? That would add some more detail to model itself, cuz PS1 is rather simple in design...:D


lordstormdragon ( ) posted Wed, 29 December 2004 at 7:44 AM

Alas, many of you are sadly mistaken... It's NOT a PS-One, it's a PlayStation! The PS-One is a tiny, smaller version of the PlayStation that was released alongside the PS-2, as technology shrank they were able to get the bastard down to the size of a garden pea... (really, about the size of a large Discman!) Point in history : The PlayStation was the first video game console to produce games which grossed more than box-office hits. Many games on the PlayStation, such as Final Fantasy 7 and Gran Turismo 2, and of course Tomb Raider, helped to fund the massive video games corporations which are now (apparently) taking over the world!


TheBryster ( ) posted Wed, 29 December 2004 at 8:29 AM
Forum Moderator

HERESY! Pah! You're all on the list!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


lordstormdragon ( ) posted Wed, 29 December 2004 at 8:45 AM

Attached Link: http://www.evl.uic.edu/aej/526.old/lecture05.html

Some interesting statistics for anyone who cares... (of course, 90% of all statistics are made up on the fly, including the one I just typed!) "in 2000, video game and software sales roughly 6.5 billion US dollars in 2000, motion picture industry sales roughly 7.5 billion US dollars 29 million video game consoles sold in 2001 36 million households in the US have at least one (80% of households with children 13-17)" And also, the PlayStation's specs : "1995, PlayStation, 34 Mhz CPU, 2MB RAM, MaxRes 640 X 480, 24 bit colour, CDROM, launch price $300, 70 million sold" In many ways, this device spawned the latest console crazes. Without it's revenue, Gates might have never turned his evil eye towards the X-box, and the wonderful(laughable) Pentium 3 and Nvidia's Geforce might not have ever been so blasphemed... Funny Fact : The X-box 2's development kits ship with Apple G5 setups. No more Intel, no more Nvidia. Whoever thought you could play games on an Apple? With a one button mouse, no less!


Rayraz ( ) posted Wed, 29 December 2004 at 9:18 AM

What??? :| Apple cooperating with Billy Gates???? Okay, that settles it, I am so not buying an Apple I-pod anymore! They're all turning to the evil side!

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


lordstormdragon ( ) posted Wed, 29 December 2004 at 9:28 AM

Apple is owned by Microsoft, silly... We all are.


Rayraz ( ) posted Wed, 29 December 2004 at 9:40 AM

Apple is owned by micro$oft?? since when?? are you serious?? when did micro$oft buy them out then?? Did I miss the worst moment in computer history?? :|

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


tjohn ( ) posted Wed, 29 December 2004 at 10:44 AM

Actually, I think Microsoft more or less propped Apple up finacially by buying the company. They were going broke at the time weren't they? And of course they are more solvent now. LSD: Of course you are right. Mine is a Playstation, not a PS1, but when the PS2 came along, it seemed natural to call the original the PS1, so people would know which Playstation you were talking about. Same basic hardware in PS and PS1, I think. Kemal: Come on, next you'll want me to crack open the case and model the circuitry, LOL. Bryster: Big talk, Silo-Boy! (J/K)

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


tjohn ( ) posted Wed, 29 December 2004 at 10:46 AM

Hey, I found my original PS controller! I hadn't trashed it after all.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


TheBryster ( ) posted Wed, 29 December 2004 at 11:02 AM
Forum Moderator

sigh...whatever happened to yo-yos.....?

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


tjohn ( ) posted Wed, 29 December 2004 at 11:07 AM

They went bye-bye. :^)

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


TheBryster ( ) posted Wed, 29 December 2004 at 11:11 AM
Forum Moderator

I used to love the games on the old Acorn-Electrons. Imagine my joy at finding an emulator and all the acorn games on the net.....! I now have all the old REPTON games!

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Rayraz ( ) posted Wed, 29 December 2004 at 11:36 AM

yoyo's? oh, actually those were real popular a few years ago!

(_/)
(='.'=)
(")
(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


tjohn ( ) posted Wed, 29 December 2004 at 11:38 AM

The first computer games I played went basically like this: >You are standing in a room. There are exits to the north and east. A flashlight is lying on the floor. >e Showing my age now, LOL.

This is not my "second childhood". I'm not finished with the first one yet.

Time flies like an arrow; fruit flies like a banana.

"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy


TheBryster ( ) posted Wed, 29 December 2004 at 7:33 PM
Forum Moderator

TJohn: Cruel Ba****d! You've just reminded me of those g/awful times.......yuck! 'There's a dwarf with an axe ahead of you....' 'oops! You are dead!'

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


pauljs75 ( ) posted Wed, 29 December 2004 at 8:28 PM

You're right LordShadowDragon. You could say I was doing the same thing tjohn said in post #24. Even then there were multiple versions of the original PlayStation. One version change involved switching the CD mechanism to a more reliable unit. Another got rid of the parallel port and the link cable (someone correct me if I'm wrong) since they weren't used too often. (Cut costs I suppose.) Mine's probably the second version of the Originals, it came with the original style (non-analog controller) and it has the parallel port and link cable in back. (The link cables great if you can get two consoles and TV's in the same room. I've remembered many fun contests of Red Alert played this way.)


Barbequed Pixels?

Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.


TwistedBolt ( ) posted Wed, 29 December 2004 at 10:26 PM ยท edited Wed, 29 December 2004 at 10:31 PM

Microsoft doesnt own apple only some stock.They are using G5's for the dev kits because they are faster than the other machines they normaly use.Sony has large stocks in apple as well using the G5 chip sets for "PS3 cell" dev kits as well.The G5 achitecture is the only kind that resembles the new multiproccesors for the new "cell" style consols of the next generation systems.Xbox2 will have a disadvantage though, no multi proccesing at all....american developers hate dual architecture systems for some reason, prefering overclocked processors over higher bit systems and hardcore coding(sega saturn had 3 processors and failed horribly from zero american support).Sonys PS2 uses 3 chips as well as the old ps1 chip and is under powered compared to Xbox....PS2 is around 233Mhz and 128 bit for graphics and handily outpaces anything of the same power that microsoft can come up with.The only chip in america that is similar is an apple chip, hence there move over to the G5 chip,which at a lower power say 300-500Mhz(what would be in a home market console) out paces thier own chipsets performance.

Message edited on: 12/29/2004 22:31

I eat babies.


TheBryster ( ) posted Thu, 30 December 2004 at 5:13 AM
Forum Moderator

There was talk ages ago that Sadam Hussein needed fast processors for his missiles. He couldn't get them, so he bought hundreds of x-box or PS2s and ripped out the chips....

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.