Sun, Nov 24, 10:34 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Has anyone used real skin shader on Lilin?


PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 12:09 PM ยท edited Sun, 24 November 2024 at 10:26 PM

I tried using the real skin shader on sixus1's Lilin figure and couldn't get the image to look high res enough. Do the texture maps on the figure have to have a certain resolution in order to get a realistic effect. The python itself worked fine. Also does anyone know of any free trans maps for Lilin's eyelashes?



sixus1 ( ) posted Fri, 31 December 2004 at 12:29 PM

Hey, dude, can I have a copy of Lilin for my archives ?? :) I can't find one anywhere. The new Lilin will be coming out early this year and will be much improved over the latter. --Rebekah-- P.S. your request about the eyes has been duely noted.


PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 12:36 PM

I will find her in my CD archives and send you an email.



PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 1:02 PM

I couldn't find the original zip, but I copied her from my runtime and put her in a zip for you. The file size is about 12.5 so I'll have to email it in parts.



sixus1 ( ) posted Fri, 31 December 2004 at 1:55 PM

You can use our anonymous ftp at Sixus1.com if that is easier, use the incoming folder. And thanks, Rebekah


PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 2:10 PM

How do I use the ftp if I don't have a website?



PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 2:34 PM

I sent you 2 emails. One with the geometries and the other with the textures and library files :)



PapaBlueMarlin ( ) posted Fri, 31 December 2004 at 2:45 PM ยท edited Fri, 31 December 2004 at 2:46 PM

Do you need Adam 1 as well?

Message edited on: 12/31/2004 14:46



c_hubert ( ) posted Fri, 31 December 2004 at 3:48 PM

Rebekah, I have the zip file for v1.2, let me know if you still need it.


operaguy ( ) posted Fri, 31 December 2004 at 4:07 PM

as for the shader.... to get that great 'deep' look... you need a bump map that is cloned from the texture you are using. Let us know if you have that or can make it. ::::: Opera :::::


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.