Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
me too only polys should be upped as you can clearly see the edges nice bryce materials though the fire is really convincing in the 60 range
for
some free stuff i made
and
for almost daily fotos
I'm big on animation. And your right, bryce is woefully inadequate when trying to animate smoke, dust or fire. There's an app out there called "Particle Illusion". They have a fully functioning demo, but only pumps out lo rez animations. But the effects are stunning and you have complete control over every aspect of the effect. Unfortunately, they're asking a rediculous amount for it ($400 USD). If I had the bucks I'd buy it. Sorry can't remember the link.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
<br />
<a href="http://www.renderosity.com/homepage.php">Homepage</a> ||
<a href="http://www.renderosity.com/mod/sitemail/">SiteMail</a> ||
<a href="http://excalibur.renderosity.com/mod/gallery/browse.php?user_id=70375">
Gallery</a> || <a href="http://www.renderosity.com/mod/freestuff/index.php?username=bandolin">
Freestuff</a>
<p><em>Caution: just a hobbyist</em></p>
the above was just the "canned" Maya ocean "high seas"...so no tweaking of attributes or anything like that...render time about 3 mins 30 secs
...nice fire by the way
Message edited on: 01/07/2005 04:08
Awesome water, Innovater! I fear I'm just not optimizing Maya correctly, or something. I know it looks more realistic, but not as colorful as the Brycean water mess I made. I'm interested in knowing how you made that image, my Maya water was a NURBS plane tweaked a bit, with the Render Globals set pretty high... I tried many previous passes, and the one in this thread is the best I could do. I can't remember if I was using GI or FG, but I believe I was using Mental Ray?
Attached Link: http://mgriffey.rex3d.net/ocean1.mov
here is a small 2 sec animation setup time: 2mins render time: 1hr 8mins total (for 50 frames)Yep, Innovator. I've playe around in Maya for about ten hours and come up with nothing in the way of water, in which you speak. It leads me to believe one of two things : 1. I'm inept. 2. You're a charlatan, and merely filmed water moving and called it Maya work. Note : these two possibilities are in cubic descending order of probability.
lol well what version of maya do you use? cause the ocean shaders/fluid effects are not available on all versions. Here at my school we use Maya 5 unlimited...well soon to be Maya6. But the ocean stuff is rather new to Maya. and yea, i can send the Maya file if youd like...but if you have an older version, it wont work
Innovator, I am using Maya 6 Unlimited. It does have Ocean Shaders and whatnot, although I couldn't find the "High Seas" shader anywhere. I'm having a rough time with Maya, it's not finding my third mouse button, which every other program and even every game has no problem finding. SO I can't use Hypershade hardly at all, and there is no drag-and-drop functionality without the third, middle mouse button available. I would love the scene file! My email is my name @ yahoo.com. I will not plagiarize you with it, just study it and figure out how the Ocean shaders work...!
that really sucks about the third button on the mouse thingy. I would say either uninstall/reinstall Maya or you can customize your key and mouse configurations. The middle mouse button is pretty important since that is how you navigate around the viewport. Although it is not needed for the Ocean example...you can simply right click and choose import "oceanshader.ma" into scene or whatever it says. But, I have sent you the maya binary file (mb) to your email. And feel free to plagarize...I honestly did nothing original with it. So have fun working with it. Let me know if you have any questions
Alas, Innovator, I couldn't get Maya to open your file. It said it was the wrong file size? I thought it might be a version discrepancy, but no matter what I tried I couldn't get the file to open... I'm frustrated with Maya a bit, but I'm not gonna let it stop me from figuring out how to use it better.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.