Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 08 7:02 am)
Claymor, Poser does not export all the texture info, DAZ|Studio reads the poser .pz3 file which contains all the info then exports a obj with the textures correctly included. TurboImport allows bryce to correctly read the texture info. Texture. Dagfari, You are saving the poser file as a file and not an obj right? make sure that when you export the scene from Studio that you are exporting everything and not just the selected figure. Try exporting from poser and importing straight to bryce, see if the clothes are there. Myself, I'm to lazy to fire up another app so I export from Poser and then straight into Bryce, where I fix the textures by hand.
Try re-saving the poser file again in poser and giving it a different name. Sometimes when saving the .pz? file it saves corrupted. Then import the file again into daz studio. I assume you are doing it that way in order to have the texture files import with the .obp file correct? I hope that helps, I am just taking a stab in the dark here.
This is a well known bug in latest release of Daz Studio, it was reported many times in their forums, fix is on the way, I think ! :D Also screws up certain morphs, textures and position of the objects during export, for now if you want to render in Bryce you have to go directly from poser to Bryce, regardless which version it is : 4, or 5 :D Cheers :)
BLASPHEMY. Lol...Yeah, new versions of DAZ Studio are also being beta-tested along-side Bryce 5.5, fixes are on the way. AS
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No, but you will get a grouped .obj, each object can still be seperately selected within Bryce. AS
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If you were to go ahead and check "Include exsiting groups in polygon groups", you would get EVERY object that is possible in Poser, which would include EVERY finger joint, etc.
This is usually undesirable, since it calls for tons of selecting in Bryce.
AS
Message edited on: 01/07/2005 07:54
Contact Me | Gallery |
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"I want to be what I was
when I wanted to be what I am now"
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and... the figure is naked. The figure imported fine but the clothes didn't import.
and... it didn't save any mesh. The resulting OBJ file was empty.
What am I doing wrong?