Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
The Poser 5 shader system is not compatible with any flavor of Vue; there are apparently some fundamental structural differences that prevent it. It =looks= as if the reflectivity was pegged on the Vue import; just find that material, and check the settings. If Reflections is set at 100%, start backing it down and see what's underneath.
Dale B; you were dead on right. It was the reflection setting. My mistake was selecting the object in the main view and double clicking the material window to bring up the material editor. I thought that would bring up the material editor for the currently selected object but it doesn't function that way for me. I proceeded to right click the material window and select the individual objects from the big scrolling list. This method brought me to the proper material editor. I adjusted the "Global reflectivity" setting from there. Thanks for your help bud.
Maybe the double click didn't work because in Vue it is possible that one object has different materials. Best is in that case to open the material window (F6) and edit the materials from there. Another weird thing from Poser is that they define black as the highlight color for skins. With a strong highlight size setting. This is something i always change - to white or almost white and reduce the highlight size for human skins. Looks better for me this way.
One day your ship comes in - but you're at the airport.
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