Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
First problem: Infinite plains are highly unrealistic. The same goes for yellow plastic street lights. Second problem: The water tower texture has some obvious warpage, mapping mode needs to be tweaked. Other than that, this has potential. On vegetationozizing this, I would make it a freakin forest except for this small square with a mysterious construction plant in it. Well, that's my ramblings.
My pete peeve is always scale. If I look just at the fence I'm thinking standard 6 foot fence...this one can't be though based on the size of the plant and the size of the barrells. But then there is what looks like a kind of toll booth or guard entrance shack to the left of the gate which looks like it would fit a twelve foot guy based on an assumption of a twelve foot fence. One or two more "known scale" items would help...people are an obvious route unless you have no access to models...so a truck or recognizable vehicle could work.
No, it's not a 6 footer. More like 10 or 12. The Guard shack needs to be fixed a bit, also. Yeah, the scale is off, but a vehicle or something isn't a bad idea. How about a shipping container? That mgiht just work. I was basically trying to get the elements into the scene. There is still much to be done. The yellow on the lights was so that I could see how it rendered out instead of using the render time for a glass texture. the water tower was made with 2 squashed spheres and a cylinder. Trying to get the texture right on there is a bit of a PITA. There is going to be a background to it. I was thinking of placing it in a canyon or something like that. The texture for the ground is all I was getting at. You know, that "it's been traveled over thousands of times and had crap spilled all over while getting weathered over the years" look. You know, dirt, oil, grease and so on while still having a traveled or less traveled path.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.
Chemical barrels do come in more than one size.
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.
Nice scene. I've always found something eerily haunting about abandoned industrial spaces. There was a link a while back to something called 99rooms.com or something like it. It was exactly that, set to creepy music.
<strong>bandolin</strong><br />
[Former 3DS Max forum coordinator]<br />
<br />
<a href="http://www.renderosity.com/homepage.php">Homepage</a> ||
<a href="http://www.renderosity.com/mod/sitemail/">SiteMail</a> ||
<a href="http://excalibur.renderosity.com/mod/gallery/browse.php?user_id=70375">
Gallery</a> || <a href="http://www.renderosity.com/mod/freestuff/index.php?username=bandolin">
Freestuff</a>
<p><em>Caution: just a hobbyist</em></p>
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Because I like to blow $%&# up.
Don't fear the night. Fear what hunts at night.