Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Well, it doesn't work for me. Where have I gone wrong? I opened my scene, a room. The walls were brick textured from the last session. I loaded stucco to replace the brick, saved, and closed. When next I opened the scene it was stucco-textured all right but the brick was still listed in the menu. I would like to trim the menu.
It's hard for me to know if that is a good test. You might have had the brick texture applied to the preview, for instance. This would be a good test: Open Poser -- delete all objects and figures -- go Edit/General Preferences/Set Preferred State -- Quit and relaunch Poser -- go to Render/Materials and click on the Textures popup. I predict the Ground Default Texture will be there 'cause you can't delete the Ground. Then load an untextured object or figure, apply [stucco] and Save, Quit, relaunch, etc.
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This is weird! I have changed the texture of a wall from brick to stucco but the rendered image shows the non-selected brick texture. (It may actually be showing both textures, with the stucco showing through faintly - I can't be sure.) Q1. How can the render show a texture that isn't selected and which doesn't show in display mode? Q2. How can I delete redundant textures from the RenderMaterialsTexture-Map drop-down menu?