Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 21 9:06 pm)
Could it be that there is a small edge to the texture tile? Have you tried rotating the texture 90 degrees? If there is a small edge on the top or bottom of the tile the white line would become a vertical one. However, looking at the pic again I can see that that not the problem as some of the marks extend beyond the grey texture into the wall.
Message edited on: 01/28/2005 20:52
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I have found that turning anti-aliasing (all types... but I usually use gaussian) down to 1 gets rid of it (It doesn't show up in draft renders because of that.) But having a jaggy animation isn't really a real solution. Conversely turning up AA makes the artifacts worse.
any ideas?
This is really frustrating me.
Message edited on: 01/28/2005 15:26