Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
heh very funny!
I aim to update it about once a month. Oh, and it's free!
Hi diomede. Adding to the above: Remember that the cloth room can only work with existing polygons, it can't add new ones and it can't "bend" them except where the polys meet. All it can do is adjust existing vertices. There's no way that it can make a smooth curve of the straps as they stand; there's too few polys there to be able to make a smooth curve. Suggestions: 1. Download some of svdl's dynamic clothing (here in the free stuff - do a search for svdl..) and take a look at the meshes. I think you'll see the sort of thing you should be aiming for.. 2. Once you've fixed your mesh, try the "shrink-wrap" technique. One version of this is: Load figure (in exactly the same pose as you modelled the clothing from). Go to frame 15 or 20 (depends on the clothing - trial and error needeed here), and create a key-frame. Enter the animation dialogue and break chain. Return to frame 1. Load the clothing, parent it to either the body or the hip of the character. Scale the character down to somewhere between 80% - 95% (again, depends on the clothing). Unparent the clothing (ie, parent it to Universe). Enter cloth room, and do the clothify stuff. In the "Collide Against" dialogue, reduce both the "collision offset" and "collision depth" to at least 0.5, maybe down to 0.2.. SAVE AS A PZ3 FILE!!!! This is vital - it'll save you loads of time if things go wrong!! Try the calculation..... If all is OK, select the best frame and export the cloth as a (new) .obj - this saves having to start again from scratch. If the cloth mis-behaves during the calculation process (usually the worst culprit is the straps), clear the simulation (or possibly better, exit poser and reload the saved file -- you DID save it, didn't you??) then increase the "stretch resistance" to quite a high value; try again. It takes practice. I'm nowhere near perfect (I've yet to learn how to build meshes as smooth as svdl's, but I get reasonable results:-) You are starting good. You just need a little more advice (preferably from someone who's better at it than I am..) The cloth room can be GREAT fun!! Cheers, Diolma
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