Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Thank you, that's what i thought but I can't get the effect I'm looking for. I want a snapshot of a figure appearing to fade from the bottom up. I tried pluging a P node (x=0,y=1,z=0) into a color ramp (white to black) and pluged that into the tranceparancy (set to 1)? However this fades too quickly and only the feet fade. Changing the y to a higher value only makes the fading transistion sharper not higher up on the figure. How do raise the overall fading height?
Remember that the material is only going to apply as far along the figure as that material zone applies -- and is only going to apply to the material zone.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
To determine the values to use you need to know the minimum and maximum Y coordinates of the figure, call these Ymin and Ymax.
As you want the transparency to go from 0 to 1, the values for the offset and scale factor are then as follows :-
Scale factor = (Ymax - Ymin)
Offset = -Ymin
Don't forget to set the Edge and Falloff to 0
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Can anyone help explain the P node a little better? How it works, maybe an example of it in use. This may be a repost - sorry if is.