Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 12 3:30 am)
Notice that in the second image map node I am using the U_scale and V_scale to size the tattoo and I am using the U_offset and V_Offset to position the tattoo (you'll need to play around with this to get it the right size and in the right location) Also notice that the Image_mapped control is changed from tile to none. Finally be sure to set the color math node to multiply instead of the default add.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi all I am wondering if there is a way to create a trans map for body hair and tattoos? I want to make a set of changeable tattoos that can be applied to different textures. Most tattooed texture sets I've been finding in the marketplace just have a texture without tats and a texture with tats in the package. My idea is to create tattoos that can be applied to various parts of the body without having to change the texture map(s) for skin tones. Any suggestions? Same with body hair basically. Would each hair pattern have to be applied to a seperate skin texture map? Thanks E.D.