Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
I have as of yet to make a good animated explosion. As I said in the other thread do a search on the forum...there were ideas passed around. And expanding sphere with a volume cloud material set to it and a light inside it works ok. You adjust the base density of the material and size of the sphere and also the intensity of the light. I made a post a couple years ago using that method.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Sorry it has taken so long but have been busy with work and family. Sorry no screenshots but if you need clarification just ask.
a. In the column of icons that appear next to the model click the grey box.
b. Select a color then name it.
c. Click the check mark.
d. Repeat for each set of materials.
a. Click the + sign next to the key to set a keyframe. (you do this because Bryce interpolates the frames in between from one keyframe to the next. If we just set the transparency to 100 it will start fading out from frame zero).
a. Select one of the material groups
b. In the icon column click the M to go to the material lab.
c. There is a small upsidedown triangle in the upper right corner, click it and click on Blend Transparency.
d. Set the transparency value to 100.
e. Repeat for each material group.