Thu, Feb 13, 3:43 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 3:05 pm)



Subject: Clothing problem


xantor ( ) posted Sun, 20 March 2005 at 7:06 AM · edited Thu, 13 February 2025 at 3:29 PM

file_203777.jpg

I made a sash for victoria 3 that doesn`t conform properly, is there a way to fix it? The picture shows the wrong version...


xantor ( ) posted Sun, 20 March 2005 at 7:08 AM

Content Advisory! This message contains nudity

file_203779.jpg

...this is how it should look.


Starkdog ( ) posted Sun, 20 March 2005 at 8:02 AM
Online Now!

Xantor, in the cloth room, set the view mode to hidden wireframe. Next, set a row of polys along her the top of her shoulder along the collarbone to her neck, as constrained polys. Then re-simulate. The mesh should drape and hang on her right shoulder and neck, with the remainder swooping gently around her waist. I'll try to post a pic later, but PhilC has a good pic of this somewhere. -The Starkdog


nruddock ( ) posted Sun, 20 March 2005 at 8:20 AM · edited Sun, 20 March 2005 at 8:23 AM

Having Googled for some images, I think the important thing is that the sash is not a (simple) loop.
Best examples are Miss World France 2000 (in evening dress) and Some other Miss World contestants (in bikinis).
Notice how the ends meet or cross at the hip.

Best search was for "Miss World".

Edited to add :
You may have to reduce the Collision Depth to get it to look right when simulated.

Message edited on: 03/20/2005 08:23


xantor ( ) posted Sun, 20 March 2005 at 8:46 AM

The sash is a conforming clothing item, in the first picture it shows that the conforming sash doesn`t fit properly on the figure. That is what I need to fix.


nruddock ( ) posted Sun, 20 March 2005 at 9:04 AM

If it's conforming rather than dynamic, then tweak joint params and / or magnet it into position. A dynamic item would make sense if you have P5.


yggdrasil ( ) posted Sun, 20 March 2005 at 9:20 AM

Did you model this in an external application? If so did you export a figure as a reference. This could be the problem because conformed figures are positioned relative to the unposed default OBJ and then "Posed" to match the conformed to figure. Note also that most figures do NOT load into poser in the zero pose.

Mark


xantor ( ) posted Sun, 20 March 2005 at 5:16 PM

Ygdrassil I actually made it using poser 5 but what you say might be the problem.


xantor ( ) posted Mon, 21 March 2005 at 10:49 AM

I got it fixed. :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.