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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: Clothes Painter 3D


Rebecca Lee ( ) posted Fri, 19 January 2001 at 6:08 PM ยท edited Wed, 20 November 2024 at 4:58 AM

Can someone please teach me how to make clothes with Painter 3D or Ray Dream Studio 5.5? Love, Rachel


ScottA ( ) posted Fri, 19 January 2001 at 6:28 PM

Sure. First I need to teach a friend of mine what the meaning of life is. Then I have to solve world hunger. Then I'll be right over. ;-) Seriously. It's not something you can be taught in a few messages. You have to start off making simpler things with a 3dmodeling program. And work up to making clothes. I wish it WAS easier than that. Practice,practice,practice. ScottA


Marque ( ) posted Sat, 20 January 2001 at 12:15 AM

Check the tutorials, and then ask questions if you don't understand what's happening. Everyone is very friendly here especially if you try something on your own first and then ask for help. 8^) Marque


Marque ( ) posted Sat, 20 January 2001 at 12:15 AM

Oh...and we've ALL been where you are right now. ;-) Marque


Nesterenko ( ) posted Sat, 20 January 2001 at 2:20 PM

Drop this products :( Painter only for paint textures and bumps (DeepPaint better).


nfredman ( ) posted Sat, 20 January 2001 at 5:01 PM

Dear Rachel, Nesterenko is on the money about Painter 3D. i got a sample version with my upgrade to RDS5.5 last year, and i hate it just as much as regular old Painter for 2D. How the heck does that program work?! Anyhow, you don't really want to make clothes by painting them on your figures, unless you just want to make unitards. :^) And learning how to deal with meshes in RDS is, er, scary. 3D modelers tend to have steep learning curves. i am still reading books & poking at models. The Mesh Form Modeler takes some getting used to (and i'm not used to it, either!). Try opening up the .obj for a clothes object in RDS and see what it looks like. Then poke at it. Start by modifying something already made, like some of the basic P4 clothes. The allegedly simpler consumer-oriented (as opposed to industrial-strength) 3D programs are deceptive: yes, you can easily prod a lump into some colorful form, but they're never accurate or powerful enough to really do the job. Don't be discouraged, just take it little bites at a time & be persistent. --Nan


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