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Vue F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: How to get the procedural to cover the whole place?


dlk30341 ( ) posted Sat, 26 March 2005 at 11:57 AM · edited Tue, 26 November 2024 at 4:20 PM

Ok......I set my size to 6000 all the way around.....but the darn terrain was up in the sky :(.....I've messed with the camera positions etc. How do you get a good view of such a large terrain. Tips/tricks advice needed. TIA


iloco ( ) posted Sat, 26 March 2005 at 2:57 PM

I was going to say to look in your sample collections that are on your cd and look in the Procedural Terrians collection. I have tryed but when I click on one the procedurals they start to load but don't finish. Not sure why they hanging up on me. Let me know if they do same with you if you try and load one. :o)

ïÏøçö


dlk30341 ( ) posted Sat, 26 March 2005 at 3:11 PM

Thanks...will take a look see...doh! I was trying to figure this one out on my own....I'll never do that gaon LOL


iloco ( ) posted Sat, 26 March 2005 at 3:14 PM

Try the Oregonia one as its about the size you are working with. I took look at the node functions for it but have no idea how to do it. :)

ïÏøçö


dlk30341 ( ) posted Sat, 26 March 2005 at 3:28 PM

Back to the manual I go...the problem I immediately saw was the fact under camera there was also a top camera. That I didn't have there. Haven't even made my way to the node editor...well I took a peek & went EEEEEEEEKKKKKKK. I'll leave that till another day LOL.


ChileanLlama ( ) posted Sat, 26 March 2005 at 3:34 PM

I'm interested in this also. I've noticed some of the sample terrains are up to 11,000 x 11,000 (x & y) units. Don't forget if you resize the initial terrain and then apply a material extra nodes are added. I'm trying to fathom out the functions and nodes and looking at examples now, but it's a long hard slog working out what each one does, then how they work in combination and then finally being able to make Vue reproduce the results you want. Thankfully the V5i manual is much better than previous versions and details each function in more detail than before. I'm not saying that as a bad thing, but this is the hardest learning curve I've had with Vue so far :)


Belgareth ( ) posted Sat, 26 March 2005 at 5:03 PM

I too am having problems. I look at the sample scenes, read the book, and I have gotten no further. The manual is very good, though there is one thing that bugs me about it. It isn't written for a beginner. It is written in a way that if you do not have any experience in another 3D App and have come across some of the terms in a working condition, you are stuffed. Fractals are a good example. Also the word/term "nodes" is another example, because (until going through some Gnomon Online Maya Tutorials) I had never even heard of the word. And as for my first example, fractal, I heard a friend in the graphic department about 7 years ago mention it to someone. I have not found a explanation of it in the Vue Infinite manual yet (though there might be one I haven't seen yet). Looks like I will be spending a lot of time online, looking for definitions and examples. Love the Program though:)


iloco ( ) posted Sat, 26 March 2005 at 5:31 PM

I agree with Belgareth remarks and I am as a fish out of water with regards to the function editor. I have been reading in the manual but its all foreign language to me. I hope some the experts with functions and nodes will come to our rescue and write some basic tutorials and show how this works. :o)

ïÏøçö


dlk30341 ( ) posted Sat, 26 March 2005 at 6:27 PM · edited Sat, 26 March 2005 at 6:28 PM

Ditto...Iloco & Belgareth....Too me it's like looking at a chemical(chemistry) formula.....o.O

Message edited on: 03/26/2005 18:28


DotPainter123 ( ) posted Sat, 26 March 2005 at 6:51 PM · edited Sat, 26 March 2005 at 6:56 PM

Quick Tute: 1. Set the terrain editor resolution to 256X256 or lower. (Go to the terrain icon and click on the "?" terrain icon. Do this once, hit ok and that is the default terrain editor resolution.) 2. Keep the size of the terrain at the default size (at first). 3. Play with the function editor while the terrain is at the default size (in the main vue window, upper right tabs). (This is how best to get an idea of how it will look before you scale it.) 4. See how the settings in the function editor affect the terrain. 5. Once you are happy at this "preview" size, scale the terrain in X and Y only. 6. Scale the Z axis in small increments, until you get the amount of detail you want. 7. Tweak the function editor as necessary. 8. Enjoy

Message edited on: 03/26/2005 18:56


ChileanLlama ( ) posted Sat, 26 March 2005 at 7:11 PM · edited Sat, 26 March 2005 at 7:12 PM

Thanks DotPainter123.

Are you able to elaborate on step 3 a little more...this is the confusing part - you can play around with these filters for days?

Cheers

Message edited on: 03/26/2005 19:12


iloco ( ) posted Sat, 26 March 2005 at 7:45 PM

I agree that step 3 is where I need someone to show me how to use the nodes and other things in the function editor. My preview icon does't work in my function editor. I am hoping this is a small bug that can be fixed. The rest of Vue I can find my way around and do ok. :)

ïÏøçö


Belgareth ( ) posted Sat, 26 March 2005 at 7:56 PM

Yep... Step 3 is the problem for all of us I think:(


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